About: Zeromus EG   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Zeromus EG's opening is Big Bang. He follows with Toad and Mini in a combo. He is likely to cast these spells on Kain and Cecil. Zeromus EG also doublecasts Osmose and Drain, although they are weak, and he also uses Whirl. He can combine various elemental attacks, like Earthquake, Tidal Wave, Tornado, Flame, and Lightning. After defeating him, Zeromus EG tells the party he was unaware of the existence of those who could defeat him. He vanishes and grants the party access to the exit of the Lunar Ruins, and unlocks his entry for the bestiary. There is no other prize for defeating him.

AttributesValues
rdfs:label
  • Zeromus EG
rdfs:comment
  • Zeromus EG's opening is Big Bang. He follows with Toad and Mini in a combo. He is likely to cast these spells on Kain and Cecil. Zeromus EG also doublecasts Osmose and Drain, although they are weak, and he also uses Whirl. He can combine various elemental attacks, like Earthquake, Tidal Wave, Tornado, Flame, and Lightning. After defeating him, Zeromus EG tells the party he was unaware of the existence of those who could defeat him. He vanishes and grants the party access to the exit of the Lunar Ruins, and unlocks his entry for the bestiary. There is no other prize for defeating him.
Level
  • 10000(xsd:integer)
Strength
  • 225(xsd:integer)
dcterms:subject
Sleep
  • Immune
bestiary
  • 253(xsd:integer)
Magic Defense
  • 202(xsd:integer)
Paralyze
  • Immune
heavy
  • true
toad
  • Immune
GBA Location
  • Lunar Ruins
gradual petrify
  • Immune
Gil
  • 0(xsd:integer)
silence
  • Immune
PSP image
pig
  • Immune
petrify
  • Immune
Confuse
  • Immune
Blind
  • Immune
Poison
  • Immune
Drop rate
  • 0(xsd:integer)
Berserk
  • Immune
PSP Abilities
  • Big Bang, Mini, Toad, Osmose, Drain, Whirl, Earthquake, Tidal Wave, Tornado, Flame, Lightning, Absorb, Reflect, Black Hole, Fira, Blizzara, Thundara
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 3(xsd:integer)
GBA
  • Zeromus EG
Magic
  • 45(xsd:integer)
Romaji
  • Zeromusu: EG
Exp
  • 0(xsd:integer)
Drop
next no
  • 1(xsd:integer)
Japanese
  • ゼロムス: EG
PREV
  • Lunar Shiva
Mini
  • Immune
HP
  • 200000(xsd:integer)
NEXT
  • Goblin
PSP
  • Zeromus EG
Death
  • Immune
GBA Abilities
  • Big Bang, Mini, Toad, Osmose, Drain, Whirl, Earthquake, Tidal Wave, Tornado, Flame, Lightning, Absorb, Reflect, Black Hole, Fira, Blizzara, Thundara
GBA image
abstract
  • Zeromus EG's opening is Big Bang. He follows with Toad and Mini in a combo. He is likely to cast these spells on Kain and Cecil. Zeromus EG also doublecasts Osmose and Drain, although they are weak, and he also uses Whirl. He can combine various elemental attacks, like Earthquake, Tidal Wave, Tornado, Flame, and Lightning. Unlike the original Zeromus, when Zeromus EG is low on HP, he casts Absorb on himself every turn to cure himself. This ignores Reflect and heals based upon his current HP. He also begins using strong physicals as opposed to magic as his primary offense, throwing five in a row, although he still uses magic. Some of the Grimoires have effect in this battle. For example, using Grimoire LD against him will turn EG into a Toad, which reduces his Attack and Defense to 1, and renders him unable to use his skills. This means he will not be able to damage the player during the fight save for a physical that deals 1 damage. Also, Grimoire LA can poison him, but the effect is negligible. The effects caused by Grimoires wear off after some time. Grimoire LT can mini him and deliver the final blow. After defeating him, Zeromus EG tells the party he was unaware of the existence of those who could defeat him. He vanishes and grants the party access to the exit of the Lunar Ruins, and unlocks his entry for the bestiary. There is no other prize for defeating him.
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