The Ogre is very agile and hits hard but can be beaten by inflicting it with Degenerate and buffing your equipment with Prostasia. When attacked, use Reflect Damage as your Defensive ability. Do not use Chain abilities as they will miss and raise your Risk for no reason. Piercing weapons work well against the Head and two Arms targets. You could try attacking one of its legs to cripple it and keep it in a corner. If your risk gets high, use a Vera item.
Attributes | Values |
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rdfs:label
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rdfs:comment
| - The Ogre is very agile and hits hard but can be beaten by inflicting it with Degenerate and buffing your equipment with Prostasia. When attacked, use Reflect Damage as your Defensive ability. Do not use Chain abilities as they will miss and raise your Risk for no reason. Piercing weapons work well against the Head and two Arms targets. You could try attacking one of its legs to cripple it and keep it in a corner. If your risk gets high, use a Vera item.
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dcterms:subject
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2 hp
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2 mp
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1 MP
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1 HP
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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Name
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Romaji
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Class
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TAB
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1 Weapon
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2 Shield
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1 Shield
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1 Equip
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2 Weapon
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2 Equip
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Japan
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Location
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2 drop
| - Executioner, Side Ring, Vera Bulb, Balbriggan, Heavy Grip, Cure Tonic, Lau Fei's Armlet, Claymore, Rhomphaia, Murderer's Hilt, Vedivier, Djinn Amber, Elixir of Queens, Pushpaka, Tabar, Heavy Grip
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2 abilities
| - Silence, Cureall, Heal, Magic Cancel, Prostasia, Luft Fusion
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1 drop
| - Battle Axe, Czekan Type, x3 Cure Bulb, Elixir of Kings, Grimoire Rempart
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1 Location
| - Abandoned Mines B1 - Traitor's Parting
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1 drop
| - Battle Axe, Czekan Type, x3 Cure Bulb, Elixir of Kings, Grimoire Rempart
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2 Str
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2 drop
| - Executioner, Side Ring, Vera Bulb, Balbriggan, Heavy Grip, Cure Tonic, Lau Fei's Armlet, Claymore, Rhomphaia, Murderer's Hilt, Vedivier, Djinn Amber, Elixir of Queens, Pushpaka, Tabar, Heavy Grip
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1 abilities
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2 location
| - Limestone Quarry, Iron Maiden Lv.2
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2 Int
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1 Str
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1 AfW
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2 TyB
| - 30(xsd:integer)
- 35(xsd:integer)
- 38(xsd:integer)
- 45(xsd:integer)
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2 AfF
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1 TyE
| - 0(xsd:integer)
- 5(xsd:integer)
- 8(xsd:integer)
- 15(xsd:integer)
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2 TyP
| - -8(xsd:integer)
- -3(xsd:integer)
- 0(xsd:integer)
- 10(xsd:integer)
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2 Part
| - Head
- Body
- L. Arm
- L. Leg
- R. Arm
- R. Leg
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2 AfP
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2 AfL
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2 Agi
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1 Part
| - Head
- Body
- L. Arm
- L. Leg
- R. Arm
- R. Leg
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2 TyE
| - 0(xsd:integer)
- 5(xsd:integer)
- 8(xsd:integer)
- 15(xsd:integer)
|
2 AfE
| |
1 TyP
| - -8(xsd:integer)
- -3(xsd:integer)
- 0(xsd:integer)
- 10(xsd:integer)
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1 AfA
| |
1 Agi
| |
2 AfA
| |
1 AfE
| |
1 TyB
| - 30(xsd:integer)
- 35(xsd:integer)
- 38(xsd:integer)
- 45(xsd:integer)
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1 AfF
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1 AfD
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2 AfD
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1 AfL
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1 Int
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1 AfP
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2 AfW
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1 Accessory
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2 Accessory
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abstract
| - The Ogre is very agile and hits hard but can be beaten by inflicting it with Degenerate and buffing your equipment with Prostasia. When attacked, use Reflect Damage as your Defensive ability. Do not use Chain abilities as they will miss and raise your Risk for no reason. Piercing weapons work well against the Head and two Arms targets. You could try attacking one of its legs to cripple it and keep it in a corner. If your risk gets high, use a Vera item.
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