About: Light RT D   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The second strongest of the Light RTs and third strongest overall Reyvateil enemy. However, despite their placement in the enemy list and their spawn location, they are weaker than the Light RT Cs in exchange for having a higher HP, so if you could defeat the Light RT Cs, you shouldn't have much problem with them either. The same recommendations given for the Light RT Cs can also be applied to these enemies.

AttributesValues
rdfs:label
  • Light RT D
rdfs:comment
  • The second strongest of the Light RTs and third strongest overall Reyvateil enemy. However, despite their placement in the enemy list and their spawn location, they are weaker than the Light RT Cs in exchange for having a higher HP, so if you could defeat the Light RT Cs, you shouldn't have much problem with them either. The same recommendations given for the Light RT Cs can also be applied to these enemies.
dcterms:subject
Ice
  • 10(xsd:integer)
Curse
  • 10(xsd:integer)
Thunder
  • 10(xsd:integer)
Physical
  • 0(xsd:integer)
Poison
  • 0(xsd:integer)
Lv.
dbkwik:artonelico/...iPageUsesTemplate
Fire
  • 10(xsd:integer)
Name
  • Light RT D
ImgSize
  • 150(xsd:integer)
Romaji
  • kakyuu RT_D
Abilities
  • -
Paralysis
  • 10(xsd:integer)
Exp
  • 123(xsd:integer)
Song
  • 0(xsd:integer)
Class
Leaf
  • 735(xsd:integer)
Japan
  • 下級RT_D
Wind
  • 80(xsd:integer)
Location
Lv N
  • 43(xsd:integer)
HP H
  • 12000(xsd:integer)
HP N
  • 9000(xsd:integer)
Lv H
  • 45(xsd:integer)
defense E
  • 173(xsd:integer)
HP E
  • 6000(xsd:integer)
defense H
  • 415(xsd:integer)
attack H
  • 358(xsd:integer)
attack N
  • 234(xsd:integer)
defense N
  • 278(xsd:integer)
Lv E
  • 40(xsd:integer)
attack E
  • 121(xsd:integer)
abstract
  • The second strongest of the Light RTs and third strongest overall Reyvateil enemy. However, despite their placement in the enemy list and their spawn location, they are weaker than the Light RT Cs in exchange for having a higher HP, so if you could defeat the Light RT Cs, you shouldn't have much problem with them either. The same recommendations given for the Light RT Cs can also be applied to these enemies.
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