About: Djinn (Vagrant Story)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Djinn is an Air-elemental Phantom, which means Earth attacks are effective against it. It uses two moves: Lightning Bolt, which is a single target Air-elemental attack, and the more dangerous Thunderburst Lv. 3 which targets multiple parts of Ashley's body. A good strategy is to cast Soil Fusion or equip a Gnome Emerald to self or weaponry, and equip the Djinn Amber to shield. Also, Phantoms are more susceptible to Blunt-type weapons, so use that as well.

AttributesValues
rdfs:label
  • Djinn (Vagrant Story)
rdfs:comment
  • Djinn is an Air-elemental Phantom, which means Earth attacks are effective against it. It uses two moves: Lightning Bolt, which is a single target Air-elemental attack, and the more dangerous Thunderburst Lv. 3 which targets multiple parts of Ashley's body. A good strategy is to cast Soil Fusion or equip a Gnome Emerald to self or weaponry, and equip the Djinn Amber to shield. Also, Phantoms are more susceptible to Blunt-type weapons, so use that as well.
dcterms:subject
Agi
  • 122(xsd:integer)
str
  • 145(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • Djinn
MP
  • 180(xsd:integer)
Romaji
  • Jin
Abilities
  • Lightning Bolt, Thunderburst Lv. 3
Drop
  • Elixir of Queens, Grimoire Foudre
Typ
  • 25(xsd:integer)
  • 28(xsd:integer)
  • 30(xsd:integer)
  • 32(xsd:integer)
Part
  • Head
  • Body
  • Legs
  • L. Arm
  • R. Arm
AFF
  • 50(xsd:integer)
Class
  • Phantom
int
  • 135(xsd:integer)
Japan
  • ジン
HP
  • 500(xsd:integer)
AfL
  • 50(xsd:integer)
Location
  • Grand Cathedral L1
TyB
  • 10(xsd:integer)
  • 15(xsd:integer)
  • 16(xsd:integer)
  • 22(xsd:integer)
AfE
  • 35(xsd:integer)
TyE
  • 35(xsd:integer)
  • 38(xsd:integer)
  • 40(xsd:integer)
  • 42(xsd:integer)
AfA
  • 100(xsd:integer)
AfW
  • 50(xsd:integer)
AfP
  • 50(xsd:integer)
AFD
  • 50(xsd:integer)
abstract
  • Djinn is an Air-elemental Phantom, which means Earth attacks are effective against it. It uses two moves: Lightning Bolt, which is a single target Air-elemental attack, and the more dangerous Thunderburst Lv. 3 which targets multiple parts of Ashley's body. A good strategy is to cast Soil Fusion or equip a Gnome Emerald to self or weaponry, and equip the Djinn Amber to shield. Also, Phantoms are more susceptible to Blunt-type weapons, so use that as well.
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