The Saradin were a sub-race of vampires intended to be introduced in the cancelled sixth game project, Legacy of Kain: Dead Sun. Having evolved far beyond vampires previously seen in the Legacy of Kain series, the Saradin existed in an time beyond the Soul Reaver era. They had developed the ability to shift between the Material and Spectral Realms, and could devour souls. Gein, one of the game's two protagonists, was a Saradin vampire.
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| - The Saradin were a sub-race of vampires intended to be introduced in the cancelled sixth game project, Legacy of Kain: Dead Sun. Having evolved far beyond vampires previously seen in the Legacy of Kain series, the Saradin existed in an time beyond the Soul Reaver era. They had developed the ability to shift between the Material and Spectral Realms, and could devour souls. Gein, one of the game's two protagonists, was a Saradin vampire.
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Era
| - • The Soul Reaver era or later
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Factions
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Realm
| - • Material Realm
- Spectral Realm
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Introduced
| - Legacy of Kain: Dead Sun
- • N/A –
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Name
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Caption
| - Gein/Asher, a Saradin vampire with a human soul, as he was to appear in Legacy of Kain: Dead Sun.
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Class
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Leaders
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Variants
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abstract
| - The Saradin were a sub-race of vampires intended to be introduced in the cancelled sixth game project, Legacy of Kain: Dead Sun. Having evolved far beyond vampires previously seen in the Legacy of Kain series, the Saradin existed in an time beyond the Soul Reaver era. They had developed the ability to shift between the Material and Spectral Realms, and could devour souls. Gein, one of the game's two protagonists, was a Saradin vampire.
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