About: AppleScript Game   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Work in progress. display dialog "Welcome to my game!" buttons {"Yeah!"} display dialog "Do you need help?" buttons {"Yes", "No"} set userHelp to the button returned of the result if userHelp = "Yes" then display dialog "Just use the buttons...." buttons {"Fine."} else display dialog "Good. Let's start." buttons {"OK."} end if display dialog "You are in the middle of a forest. There is a house to the north, and some trees to the south." buttons {"Go north", "Go south"} set firstanswer to the button returned of the result if firstanswer = "Go north" then display dialog "You are inside the house." buttons {"Steal and Eat all the Food", Go in the Basement"} set firstanswer to the button returned of the result if firstanswer = "Go in the Basement" then display dialog "You win!

AttributesValues
rdfs:label
  • AppleScript Game
rdfs:comment
  • Work in progress. display dialog "Welcome to my game!" buttons {"Yeah!"} display dialog "Do you need help?" buttons {"Yes", "No"} set userHelp to the button returned of the result if userHelp = "Yes" then display dialog "Just use the buttons...." buttons {"Fine."} else display dialog "Good. Let's start." buttons {"OK."} end if display dialog "You are in the middle of a forest. There is a house to the north, and some trees to the south." buttons {"Go north", "Go south"} set firstanswer to the button returned of the result if firstanswer = "Go north" then display dialog "You are inside the house." buttons {"Steal and Eat all the Food", Go in the Basement"} set firstanswer to the button returned of the result if firstanswer = "Go in the Basement" then display dialog "You win!
dcterms:subject
abstract
  • Work in progress. display dialog "Welcome to my game!" buttons {"Yeah!"} display dialog "Do you need help?" buttons {"Yes", "No"} set userHelp to the button returned of the result if userHelp = "Yes" then display dialog "Just use the buttons...." buttons {"Fine."} else display dialog "Good. Let's start." buttons {"OK."} end if display dialog "You are in the middle of a forest. There is a house to the north, and some trees to the south." buttons {"Go north", "Go south"} set firstanswer to the button returned of the result if firstanswer = "Go north" then display dialog "You are inside the house." buttons {"Steal and Eat all the Food", Go in the Basement"} set firstanswer to the button returned of the result if firstanswer = "Go in the Basement" then display dialog "You win! There was no serial killer down there!" else display dialog "Dead End." buttons {"Go back"} end if
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