About: Arrow/HD   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Contrary to the former non-HD version, when an arrow hits its target it becomes a headless arrow instead of disappearing. Headless arrow deals no damage but can be used to break pots, Chests and Mystery boxes open from a distance. It may cause Power boxes to explode. It can knock-out a Spelunker or a Damsel. It can also cause a Spinner Spider to fall from its web and jump around. It has no effect on flying bats but can make a Snake, a Cobra or a Giant Spider stumble for a second. Thus, headless arrows appear to be one, if not the only, throwable object in the game that can be used almost safely in every condition.

AttributesValues
rdfs:label
  • Arrow/HD
rdfs:comment
  • Contrary to the former non-HD version, when an arrow hits its target it becomes a headless arrow instead of disappearing. Headless arrow deals no damage but can be used to break pots, Chests and Mystery boxes open from a distance. It may cause Power boxes to explode. It can knock-out a Spelunker or a Damsel. It can also cause a Spinner Spider to fall from its web and jump around. It has no effect on flying bats but can make a Snake, a Cobra or a Giant Spider stumble for a second. Thus, headless arrows appear to be one, if not the only, throwable object in the game that can be used almost safely in every condition.
dcterms:subject
dbkwik:spelunky/pr...iPageUsesTemplate
abstract
  • Contrary to the former non-HD version, when an arrow hits its target it becomes a headless arrow instead of disappearing. Headless arrow deals no damage but can be used to break pots, Chests and Mystery boxes open from a distance. It may cause Power boxes to explode. It can knock-out a Spelunker or a Damsel. It can also cause a Spinner Spider to fall from its web and jump around. It has no effect on flying bats but can make a Snake, a Cobra or a Giant Spider stumble for a second. Thus, headless arrows appear to be one, if not the only, throwable object in the game that can be used almost safely in every condition.
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