About: Paul Fish   Sponge Permalink

An Entity of Type : dbkwik:resource/RqdbH3WV12ooyjpyuINlYw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Paul Fish is a developer who works at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. Apart from creating environment models and textures, and working on some level population and lighting, he also took part in creation of about a half of all weapons and weapon mods.

AttributesValues
rdf:type
rdfs:label
  • Paul Fish
rdfs:comment
  • Paul Fish is a developer who works at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. Apart from creating environment models and textures, and working on some level population and lighting, he also took part in creation of about a half of all weapons and weapon mods.
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
Games
  • FNV
Role
  • Environment Artist
Type
  • developer
other links
mobygames
Other Names
  • The Wildebeest
Company
Image size
  • 120(xsd:integer)
to
  • Present
  • March 2012
from
  • October 2012
  • April 2007
Image desc
  • No images of this person are known. If you happen to have one, please upload it!
Date of Birth
  • ?
abstract
  • Paul Fish is a developer who works at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. Apart from creating environment models and textures, and working on some level population and lighting, he also took part in creation of about a half of all weapons and weapon mods.
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