About: The Battle of Stirling   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The player starts with only a Town Center and cannot advance beyond the Feudal Age. The player will be prompted to begin gathering food and wood and keep creating Villagers until they have ten. Gathering stone won't be necessary, as the player start with more than enough and won't use very much. Build a Mill, a Mining Camp, and a Lumber Camp next to the respective resources.

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  • The Battle of Stirling
rdfs:comment
  • The player starts with only a Town Center and cannot advance beyond the Feudal Age. The player will be prompted to begin gathering food and wood and keep creating Villagers until they have ten. Gathering stone won't be necessary, as the player start with more than enough and won't use very much. Build a Mill, a Mining Camp, and a Lumber Camp next to the respective resources.
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dbkwik:ageofempire...iPageUsesTemplate
abstract
  • The player starts with only a Town Center and cannot advance beyond the Feudal Age. The player will be prompted to begin gathering food and wood and keep creating Villagers until they have ten. Gathering stone won't be necessary, as the player start with more than enough and won't use very much. Build a Mill, a Mining Camp, and a Lumber Camp next to the respective resources. Exploring the map with the Scout Cavalry and following the dirt path to the west will allow the player to find more resources and locate the English base, which is guarded by a Palisade Wall. The English cannot replenish their troops, but before trying to knock it down and invade, it is recommended that the player advances to the Feudal Age, researches the Man-at-Arms upgrade, and builds an army of about 12 soldiers. While the player is advancing to the Feudal Age, a group of five English Militia will attack their village. Ringing the Town Bell will be enough to dispatch them. In this scenario, the player face both Archers and Men-at-arms. Therefore, build an Archery Range and create some Skirmishers to deal with the former. Building a Blacksmith and researching the upgrades there is also helpful. With that done, the player can attack the English base. The easiest way here is to use Skirmishers to kill the Archers before taking down the Wall. Afterwards, the Man-at-Arms can destroy the Wall and assist the Skirmishers in the fight against the English Men-at-Arms. Once the enemy soldiers are dead, the Watch Tower will be easy to destroy with the Men-at-Arms, as it cannot attack them when they are close enough. Once the Tower is destroyed, the scenario is won.
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