About: Flying Abomination (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These monsters are created by the spell of the same name. Parts from a Small creature make Tiny abominations, parts from a Medium or Large creature can make a Tiny or Small abomination, and parts from a Huge or larger creature can make a Medium-size abomination. Like all undead, flying abominations have no place in the natural order of the world. A spellcaster creates these skeletal body parts to have as "handy" servants and to act as guardians of low priority treasures or places.

AttributesValues
rdfs:label
  • Flying Abomination (Dread Codex Monster)
rdfs:comment
  • These monsters are created by the spell of the same name. Parts from a Small creature make Tiny abominations, parts from a Medium or Large creature can make a Tiny or Small abomination, and parts from a Huge or larger creature can make a Medium-size abomination. Like all undead, flying abominations have no place in the natural order of the world. A spellcaster creates these skeletal body parts to have as "handy" servants and to act as guardians of low priority treasures or places.
dcterms:subject
full at
  • Slam +1 melee
  • Slam +2 melee
Will
  • +2
  • +3
Fort
  • +0
DEX
  • 10(xsd:integer)
  • 12(xsd:integer)
  • 14(xsd:integer)
init
  • +0
  • +1
  • +2
str
  • 8(xsd:integer)
  • 10(xsd:integer)
  • 12(xsd:integer)
touch
  • 10(xsd:integer)
  • 12(xsd:integer)
  • 14(xsd:integer)
CHA
  • 10(xsd:integer)
Grapple
  • -9(xsd:integer)
  • -3(xsd:integer)
  • +2
BAB
  • +0
  • +1
Monster
  • Flying Abomination, Medium
  • Flying Abomination, Small
  • Flying Abomination, Tiny
sq
env
  • Any
Wis
  • 10(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
Speed
  • Fly 30 feet
org
  • Pack
Type
  • Undead
Align
  • Always neutral
con
flat
  • 12(xsd:integer)
  • 13(xsd:integer)
  • 14(xsd:integer)
at
  • Slam +1 melee
  • Slam +2 melee
Reach
  • 0(xsd:integer)
  • 5(xsd:integer)
cr
  • 1(xsd:integer)
  • 2(xsd:integer)
HD
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
AC
  • 12(xsd:integer)
  • 14(xsd:integer)
  • 16(xsd:integer)
Space
  • 2(xsd:integer)
  • 5(xsd:integer)
int
HP
  • 6(xsd:integer)
  • 13(xsd:integer)
  • 19(xsd:integer)
SA
  • As Original Creature
ref
  • +1
  • +2
Size
  • Medium
  • Small
  • Tiny
abstract
  • These monsters are created by the spell of the same name. Parts from a Small creature make Tiny abominations, parts from a Medium or Large creature can make a Tiny or Small abomination, and parts from a Huge or larger creature can make a Medium-size abomination. Like all undead, flying abominations have no place in the natural order of the world. A spellcaster creates these skeletal body parts to have as "handy" servants and to act as guardians of low priority treasures or places.
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