This article covers the known cut sequences from the 2014 video game Alien: Isolation. While it is common for video games to have their plot edited or altered during development, Alien: Isolation is notable in that it still contains data relating to earlier iterations of the story, in the form of unused script files found within the Xbox 360 build, and references to cut maps and unused events within the standard build of the game. These reveal that the game's story was in fact altered quite substantially during development, reportedly largely around a year before the game's release. While key events are the same, the paths that lead to them are often quite different and the game seems as though it was originally to be significantly longer with some larger environments and more significant
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| - This article covers the known cut sequences from the 2014 video game Alien: Isolation. While it is common for video games to have their plot edited or altered during development, Alien: Isolation is notable in that it still contains data relating to earlier iterations of the story, in the form of unused script files found within the Xbox 360 build, and references to cut maps and unused events within the standard build of the game. These reveal that the game's story was in fact altered quite substantially during development, reportedly largely around a year before the game's release. While key events are the same, the paths that lead to them are often quite different and the game seems as though it was originally to be significantly longer with some larger environments and more significant
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| - This article covers the known cut sequences from the 2014 video game Alien: Isolation. While it is common for video games to have their plot edited or altered during development, Alien: Isolation is notable in that it still contains data relating to earlier iterations of the story, in the form of unused script files found within the Xbox 360 build, and references to cut maps and unused events within the standard build of the game. These reveal that the game's story was in fact altered quite substantially during development, reportedly largely around a year before the game's release. While key events are the same, the paths that lead to them are often quite different and the game seems as though it was originally to be significantly longer with some larger environments and more significant character development. Several characters also had notably different personalities and goals in earlier versions of the story. Note that owing to the fact these unused files are merely script files, the events and locations of these sequences, as well as their timing within the overall story have merely been interpreted from dialogue and as such may not be entirely accurate. Furthermore, the missing script sections seem to be incomplete, and as such there are several gaps in the expanded story they represent. Some sections are however verified in legitimacy through concept art found online and references to cut maps within the game. A developer of the game noted that a lot of early scripts were unofficial and never seen by Fox. Towards the end of this article game features are also covered as well as story elements, showing how elements such as the UI and gameplay changed during development to get to the final release build of the game. This information is sourced from leftover code in the game files as well as footage from pre-release events and gameplay of demos - mainly the E3 demo and pre-alpha demo nicknamed "Showlevel".
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