In Real Life combatants naturally seek the high ground and other places on the battlefield with tactically advantageous Geo Effects, and to maneuver their opponents into tactically disadvantageous positions. A related tactic is to affect allied and enemy morale to make the fighting easier. In fiction the Field Power Effect is a third, supernatural way to make a given set of characters (whether heroes or villains) stronger or weaker. Just to clarify, it's also possible for a Field Power Effect to just boost or drain without pairing both. Examples:
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| - In Real Life combatants naturally seek the high ground and other places on the battlefield with tactically advantageous Geo Effects, and to maneuver their opponents into tactically disadvantageous positions. A related tactic is to affect allied and enemy morale to make the fighting easier. In fiction the Field Power Effect is a third, supernatural way to make a given set of characters (whether heroes or villains) stronger or weaker. Just to clarify, it's also possible for a Field Power Effect to just boost or drain without pairing both. Examples:
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| - In Real Life combatants naturally seek the high ground and other places on the battlefield with tactically advantageous Geo Effects, and to maneuver their opponents into tactically disadvantageous positions. A related tactic is to affect allied and enemy morale to make the fighting easier. In fiction the Field Power Effect is a third, supernatural way to make a given set of characters (whether heroes or villains) stronger or weaker. A Field Power Effect is a spell or environmental condition that affects the fighting ability of one or more characters, strengthening and/or weakening them. Weather and terrain may play a factor, such as a pyrokinetic being weak during a rainstorm while an aquakinetic gains more power. Or a solar powered hero being strongest at noon and weakest when in pitch black darkness. Terrain like the Place of Power affect characters atuned to the type of energy it boosts (and it's opposite). You can probably tell that due to Elemental Rock-Paper-Scissors, any Field Power Effect that boosts one set of Elemental Powers will weaken whatever is in its opposition. This is similar to how opposing sides with the ability to use Status Buff and Status Buff Dispel can also end up canceling each other out. Other possibilities include things like time of day, year, or even the positions of planets and stars. The reason Field Power Effects work is they somehow affect the Power Source of characters, or failing that their Soul. An area filled with Light energy naturally strengthens characters who are good aligned, while evil characters who are Weakened by the Light will suffer a De Powering. It'd take a very strong Cross-Melting Aura on the part of a villain to overpower that kind of disadvantage. The reverse is also true, an evil wizard who emanates Dark Side energy will make heroes quake and those Allergic to Evil outright faint. In both cases the character will feel soul pains. Just to clarify, it's also possible for a Field Power Effect to just boost or drain without pairing both. Examples:
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