About: Gravity generator   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The gravity generator was a piece of technology that simulated variable gravity in zero-gravity environments, and could also simulate a level of gravity from other planets on a planetside location. It was vital for the modern spacefaring societies of the Post Diaspora era, as it provided them with a means to have gravity on a starship without a rotating hull. (HH1)

AttributesValues
rdfs:label
  • Gravity generator
  • Gravity Generator
rdfs:comment
  • The gravity generator was a piece of technology that simulated variable gravity in zero-gravity environments, and could also simulate a level of gravity from other planets on a planetside location. It was vital for the modern spacefaring societies of the Post Diaspora era, as it provided them with a means to have gravity on a starship without a rotating hull. (HH1)
  • The Kushan and Taiidan Empires created Gravity Generators during the Homeworld War. A notable use of this technology was during an ambush in the Galactic Core, where the enemy used them to pull the Mothership Fleet from hyperspace. However, the nature of the generator made them unable to recharge and if a generator ran out of charge, it would simply explode.
  • The Gravity Generator is a powerful device developed by the Astral Knights, on Bomberman 64: The Second Attack. It could expand the Dark Matter in a galaxy by a minor way, resulting in a massive devastation of it. They used the device to empower their own planets with the infinite dark energy power. In the game, Bomberman must destroy all the power cores in the gravity energy rooms related to this device, in order to get to other planet/level. In some instances, the power cores must be frozen before they can be destroyed.
dcterms:subject
dbkwik:homeworld/p...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
dbkwik:honorverse/...iPageUsesTemplate
abstract
  • The gravity generator was a piece of technology that simulated variable gravity in zero-gravity environments, and could also simulate a level of gravity from other planets on a planetside location. It was vital for the modern spacefaring societies of the Post Diaspora era, as it provided them with a means to have gravity on a starship without a rotating hull. (HH1)
  • The Kushan and Taiidan Empires created Gravity Generators during the Homeworld War. A notable use of this technology was during an ambush in the Galactic Core, where the enemy used them to pull the Mothership Fleet from hyperspace. However, the nature of the generator made them unable to recharge and if a generator ran out of charge, it would simply explode.
  • The Gravity Generator is a powerful device developed by the Astral Knights, on Bomberman 64: The Second Attack. It could expand the Dark Matter in a galaxy by a minor way, resulting in a massive devastation of it. They used the device to empower their own planets with the infinite dark energy power. In the game, Bomberman must destroy all the power cores in the gravity energy rooms related to this device, in order to get to other planet/level. In some instances, the power cores must be frozen before they can be destroyed. There is a similar generator located in the Warship Noah that uses the same kind of technology but its actual power is unknown.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software