Development of Sega Superstars Smackdown began in 2001, after the completion of Power Stone 2. After Capcom fired many members of that team, they formed a studio named Team Smackdown, and were contacted by Sega to create a similarly styled crossover fighting game. Development took close to four years, due to the team's relatively small size and the need to build the game's engine and assets from scratch.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| dbkwik:alt-history...iPageUsesTemplate | |
| dbkwik:althistory/...iPageUsesTemplate | |
| abstract |
|