About: Trip Mine   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine. Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells

AttributesValues
rdfs:label
  • Trip Mine
  • Trip mine
rdfs:comment
  • Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine. Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells
  • This thing was made by Humans. Because they are dominated by the cowardly UN, they banned them. So they had to make a civilian and grunt friendly version. It features these thoughtful alert systems to potential innocent civilians and grunts.
dcterms:subject
dbkwik:cityofheroe...iPageUsesTemplate
dbkwik:paragon/pro...iPageUsesTemplate
dbkwik:unhalo/prop...iPageUsesTemplate
abstract
  • This thing was made by Humans. Because they are dominated by the cowardly UN, they banned them. So they had to make a civilian and grunt friendly version. It features these thoughtful alert systems to potential innocent civilians and grunts. * Freaking bright lights. * makes a constant beeping noise. * lasts for only 1-2 minutes before exploding. * can only be deployed by the Chief, go figure. * very large so that you have to jump up onto it for it to explode. * 3.5 radius/meters of damage. * very few available * you can crawl through a million of them. * if you shoot at it once it explodes
  • Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine. Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells
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