About: Culverin   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This article was copied over from the Sarna BattleTechWiki as part of the Fanon Purge there. Content was not altered, but some formatting changes may have been implemented. If the original article had a Talk page, it was copied over as well. Some links or templates may be broken.

AttributesValues
rdf:type
rdfs:label
  • Culverin
rdfs:comment
  • This article was copied over from the Sarna BattleTechWiki as part of the Fanon Purge there. Content was not altered, but some formatting changes may have been implemented. If the original article had a Talk page, it was copied over as well. Some links or templates may be broken.
  • Disclaimer: The listed ??? Item will not always appraise to the desired item.
  • The Culverin is a light anti-artillery and ship unit that is featured in Age of Empires III.
  • A culverin was a relatively simple ancestor of the musket, and later a medieval cannon, adapted for use by the French in the 15th century, and later adapted for naval use by the English in the late 16th century. The culverin was used to bombard targets from a distance. The weapon had a relatively long barrel and a light construction. The culverin fired solid round shot projectiles with a high muzzle velocity, producing a relatively long range and flat trajectory. Round shot refers to the classic solid spherical cannonball.
  • As artillery, the Culverin performs more or less the same as a Springald, being used primarily to blast apart large concentrations of units. Woe betide the player who tries to use archers against Culverins! however, bear in mind that there are many counters to the culverin: lowly Trebuchets fire more slowly but have much better range, making them useful in destroying your hard-earned money (or metal?) worth of Culverins. Equally, like all siege weapons, Culverins are vulnerable to a melee foe which is lucky to come near enough: a Culverin may have lower minimum range compared to a Springald, but it is still vulnerable to cavalry taking advantage of its blind spots.
sameAs
Level
  • 73(xsd:integer)
Unit
  • Culverin
dcterms:subject
Row 9 info
  • Fort:— *link=Fort#bombardment|Bombardment|30px link=Fort#Fortification upgrades|Fortification Upgrades to Ocak Cannon for Turks.
Row 8 info
  • Low
Row 4 info
  • Laughable
srange
  • 34(xsd:integer)
Row 10 title
  • Factions available
orignalgame
  • Age of Empires III
Row 7 title
  • Unit move and creation speed
hq 2 result
  • Darksteel Ingot
hq yield
  • 1(xsd:integer)
Row 1 info
  • Siege artillery
Row 8 title
  • Unit HP
Resists
  • 75(xsd:integer)
Row 4 title
  • Armour
Row 9 title
  • Technological requirements
Row 2 info
Row 6 info
  • *range: Long *LOS: Mediocre LOS
Crystal
  • Lightning
Row 1 title
  • Unit type
sdamage
  • 40(xsd:integer)
Row 5 info
  • *Pop cost: ? *Resource cost: ? wealth ? wood *Ramp cost: ? wealth ? wood
Delay
  • 760(xsd:integer)
Row 2 title
  • Built/trained at
smultipliers
  • x4.0 vs. artillery, x10.0 vs. ships, x0.5 vs. cavalry, x0.5 vs. light infantry
Row 6 title
  • Range
hq result
  • Mahogany Lumber
LoS
  • 36(xsd:integer)
Row 10 info
  • All, except *Japan
saoe
  • 1(xsd:integer)
Row 5 title
  • Production cost
Row 3 info
  • High; explosive shell
Row 3 title
  • Damage and weapon type
Row 7 info
  • *Unit movement speed: slow *Creation speed: Slow
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Ingredient
  • Culverin
Box Title
  • Culverin
Jobs
Age
Speed
  • 1(xsd:double)
  • 3(xsd:double)
  • 106(xsd:integer)
Armor
  • 5(xsd:double)
Name
  • Culverin
ROF
  • 6(xsd:integer)
Type
  • Hover
  • Marksmanship
  • Artillery Artillery
Caption
  • Culverins are good versus artillery and ships.
dbkwik:ronriseofki...iPageUsesTemplate
imagewidth
  • 96(xsd:integer)
Mass
  • 25(xsd:integer)
Manufacturer
  • Pinard Protectorates Limited; Perdition, Sterope
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