About: Type-36 Hachimoto   Sponge Permalink

An Entity of Type : dbkwik:resource/8Qw1voK758g3_Slmzgqv-A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Unlike the wheeled FAVs—the UAZ-8 Ocelot and the MK-15 Bandit—the Hachimoto uses hover jets similar to those used on the Type 32 Nekomata for propulsion. This allows it to be much more mobile than its counterparts, giving it the ability to strafe like the Nekomata and also be slightly faster than the other FAVs at normal speed. When its Boost is used, the Hachimoto becomes the fastest land-based vehicle in the game, easily able to outrun Motion Mines and guided missiles. Furthermore, because of its smaller weight it is much more responsive and easier to control.

AttributesValues
rdf:type
rdfs:label
  • Type-36 Hachimoto
rdfs:comment
  • Unlike the wheeled FAVs—the UAZ-8 Ocelot and the MK-15 Bandit—the Hachimoto uses hover jets similar to those used on the Type 32 Nekomata for propulsion. This allows it to be much more mobile than its counterparts, giving it the ability to strafe like the Nekomata and also be slightly faster than the other FAVs at normal speed. When its Boost is used, the Hachimoto becomes the fastest land-based vehicle in the game, easily able to outrun Motion Mines and guided missiles. Furthermore, because of its smaller weight it is much more responsive and easier to control.
dcterms:subject
dbkwik:battlefield...iPageUsesTemplate
Armor
  • Light
Weapon
  • 360(xsd:integer)
  • Anti-Infantry autocannons
Ammo
  • 180(xsd:integer)
  • 450(xsd:integer)
used
  • 20(xsd:integer)
Passengers
  • • Driver
  • • Gunner
weapon2alt
  • TV guided missile
abstract
  • Unlike the wheeled FAVs—the UAZ-8 Ocelot and the MK-15 Bandit—the Hachimoto uses hover jets similar to those used on the Type 32 Nekomata for propulsion. This allows it to be much more mobile than its counterparts, giving it the ability to strafe like the Nekomata and also be slightly faster than the other FAVs at normal speed. When its Boost is used, the Hachimoto becomes the fastest land-based vehicle in the game, easily able to outrun Motion Mines and guided missiles. Furthermore, because of its smaller weight it is much more responsive and easier to control. The Hachimoto also boasts impressive offensive capabilities for a vehicle of its size. The pilot has access to a pair of autocannons similar to those on the T-39 Bogatyr, being effective against infantry and light vehicles but unable to damage heavily armed ones. The cannons can be adjusted vertically, but the vehicle itself must turn to aim horizontally. The passenger has access to a fast-firing grenade launcher along with a TV guided missile launcher, the same kind featured on the gunships. The grenade launcher is very effective against infantry and will perform moderate damage to vehicles, but the launcher can quickly overheat if fired continuously. The TV missile is similar to ones available on the gunships, and does very high damage to armored ground and aerial vehicles, although it has somewhat less range. The launcher is not attached to the grenade launcher turret, instead being forward facing as a part of the hull, so the gunner must coordinate missile strikes with the driver. The Hachimoto is not without its disadvantages. It is an incredibly light vehicle, and is vulnerable to collision damage if the driver is not careful. It also has very little armor; any piece of anti-vehicle ordnance will destroy the vehicle in one hit. The passengers are also very exposed, especially the gunner, and can be easily shot out of the vehicle if a player has a clear shot. To counter these weaknesses, the driver should stay in motion as much as possible; the Hachimoto's high speed makes it a hard target to hit. Also, the front of the vehicle is the most armored area, and should be kept facing enemy infantry when engaging to give the driver and gunner the best possible protection from gunfire.
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