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| - The Paladin can be an extremely powerful class when played correctly. We are a hybrid class, meaning we can perform any of the three holy trinity roles of Healing, Tanking, or DPS. Our talent trees, Holy, Protection, and Retribution, correspond to these roles, but thanks to a wide range of core skills we are not confined to playing only the role we've spent talent points on. Rather, we are a very gear dependent class, and if we're willing to spend half (or more!) of our inventory space carrying gear around we can be effective in any role on a moment's notice regardless of our spec.
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| abstract
| - The Paladin can be an extremely powerful class when played correctly. We are a hybrid class, meaning we can perform any of the three holy trinity roles of Healing, Tanking, or DPS. Our talent trees, Holy, Protection, and Retribution, correspond to these roles, but thanks to a wide range of core skills we are not confined to playing only the role we've spent talent points on. Rather, we are a very gear dependent class, and if we're willing to spend half (or more!) of our inventory space carrying gear around we can be effective in any role on a moment's notice regardless of our spec. An equipment managing mod is almost essential for a paladin planning to develop three full gear sets. This allows the player to save different gear sets in advance and switch between them with just one mouse click or press of a hotkey. Item Rack is one such mod, but there are many options out there so look around and see what works best for you. For maximum effectiveness you'll want to build three different gear sets: one for Healing, one for Tanking, and one for DPS. You may want to build a fourth set for soloing that balances out aspects of all three, or sets for specific resistance gear, but this guide will focus on the three sets necessary to be prepared to take on whatever role is required of you in a group or instance setting. This guide is designed from the perspective of a paladin who built up three different sets of gear from her very early levels, but who understands that it's not really necessary to do that much customization until the end game. After level 60 it becomes much more important to have specific, refined gear sets, but it also becomes much easier, due to wider gear options in the expansion. This guide therefore focuses on desirable gear properties from 60-70 but also mentions what will be most useful for paladins working on gear sets in their lower levels.
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