Above level 12, you gain 16 hit dice of objects at levels 13 and 14 (for a total of 64 at 14), 32 at each level 15 and 16 (128 at 16), 64 at each level 17 and 18 (256 at 18), and 128 at each of 19 and 20 (512 hit dice, or sixteen colossal animated objects, at level 20)Special: This is an [Elemental] feat if its prerequisite is satisfied by an elemental connection to the positive energy plane; otherwise it is a [General] feat. Back to Main Page → 3.5e Homebrew → Character Options → Feats
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rdfs:label
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rdfs:comment
| - Above level 12, you gain 16 hit dice of objects at levels 13 and 14 (for a total of 64 at 14), 32 at each level 15 and 16 (128 at 16), 64 at each level 17 and 18 (256 at 18), and 128 at each of 19 and 20 (512 hit dice, or sixteen colossal animated objects, at level 20)Special: This is an [Elemental] feat if its prerequisite is satisfied by an elemental connection to the positive energy plane; otherwise it is a [General] feat. Back to Main Page → 3.5e Homebrew → Character Options → Feats
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Summary
| - Objects near you occasionally animate and do what you want
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dcterms:subject
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author name
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prereqs
| - Clockwork Centurion, ability to cast Animate Objects, or connection to the Positive Energy Plane
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benefit
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dbkwik:dungeons/pr...iPageUsesTemplate
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Special
| - This is an [Elemental] feat if its prerequisite is satisfied by an elemental connection to the positive energy plane; otherwise it is a [General] feat.
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date created
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Editing
| - Mechanical changes on talk, please
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Status
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Name
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Balance
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abstract
| - Above level 12, you gain 16 hit dice of objects at levels 13 and 14 (for a total of 64 at 14), 32 at each level 15 and 16 (128 at 16), 64 at each level 17 and 18 (256 at 18), and 128 at each of 19 and 20 (512 hit dice, or sixteen colossal animated objects, at level 20)Special: This is an [Elemental] feat if its prerequisite is satisfied by an elemental connection to the positive energy plane; otherwise it is a [General] feat. Back to Main Page → 3.5e Homebrew → Character Options → Feats
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