About: Power Instinct 2   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Power Instinct 2, known in Japan as Goketsuji Ichizoku 2, is the second entry to the series, released in April 8, 1994 in the arcades in both Japan and the US. It was the first game made on CAVE's first generation arcade hardware. In this sequel were five new characters, an improvement in graphics and some fixes in the gameplay. One of the most notable characteristics was that some of the music in the game were full vocal songs, a trait that several later entries in the series would share, though the first game also had a couple vocal songs.

AttributesValues
rdfs:label
  • Power Instinct 2
rdfs:comment
  • Power Instinct 2, known in Japan as Goketsuji Ichizoku 2, is the second entry to the series, released in April 8, 1994 in the arcades in both Japan and the US. It was the first game made on CAVE's first generation arcade hardware. In this sequel were five new characters, an improvement in graphics and some fixes in the gameplay. One of the most notable characteristics was that some of the music in the game were full vocal songs, a trait that several later entries in the series would share, though the first game also had a couple vocal songs.
dcterms:subject
Platforms
  • Arcade, Playstation
Name
  • Power Instinct 2
Genre
  • 2(xsd:integer)
dbkwik:powerinstin...iPageUsesTemplate
display
  • Horizontally oriented, 320 × 240, 10240 palette colors
Input
  • 8(xsd:integer)
Cabinet
  • Upright
Japanese
  • Gōketsuji Ichizoku 2
Modes
  • Up to 2 players simultaneously
Release
  • 1994-04-08(xsd:date)
Developer
  • Atlus / CAVE
Publisher
  • Atlus
Designer
  • Atlus
Arcade
  • CAVE 1st generation
abstract
  • Power Instinct 2, known in Japan as Goketsuji Ichizoku 2, is the second entry to the series, released in April 8, 1994 in the arcades in both Japan and the US. It was the first game made on CAVE's first generation arcade hardware. In this sequel were five new characters, an improvement in graphics and some fixes in the gameplay. One of the most notable characteristics was that some of the music in the game were full vocal songs, a trait that several later entries in the series would share, though the first game also had a couple vocal songs.
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