About: Divine Seeker   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Divine seeker is a special prestige class on Faerûn. Divine seekers are stealthy characters dedicated to the service of their patron deity and church. They are called to perform different missions, like spying on enemy churches, retrieving holy relics or even assassination of heretics. Most skillful divine seekers can perform a mission without leaving any evidence of their church's involvement. They are also trained specifically in the ways of thwarting magical traps, and like rogues they are capable of performing sneak attacks.

AttributesValues
rdfs:label
  • Divine Seeker
  • Divine seeker
rdfs:comment
  • Divine seeker is a special prestige class on Faerûn. Divine seekers are stealthy characters dedicated to the service of their patron deity and church. They are called to perform different missions, like spying on enemy churches, retrieving holy relics or even assassination of heretics. Most skillful divine seekers can perform a mission without leaving any evidence of their church's involvement. They are also trained specifically in the ways of thwarting magical traps, and like rogues they are capable of performing sneak attacks.
  • Even the gods have need of secrecy from time to time. When stealth and discretion are more suitable for a given task than combat prowess or holy spells, the divine seeker steps in to perform missions for her deity. Depending upon the church to which she belongs, a divine seeker might be called upon to retrieve a holy relic from lands controlled by enemies of the church, covertly spy upon the priests of a rival faith, or even assassinate heretics who speak out against her deity. Subtlety is the divine seeker's stock in trade, and she can often accomplish her task without the slightest evidence of her church's involvement. Divine seekers can come from any character class, but monks, rangers, and rogues are the most common candidates. Barbarians and bards sometimes have enough skills to becom
dcterms:subject
used-by
  • Faithful trained in stealth
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
Levels
  • 5(xsd:integer)
Page
  • 52(xsd:integer)
Rules
  • 3(xsd:double)
Name
  • Divine Seeker
Caption
  • A divine seeker disarms a magical trap
Region
  • Any
Source
abstract
  • Divine seeker is a special prestige class on Faerûn. Divine seekers are stealthy characters dedicated to the service of their patron deity and church. They are called to perform different missions, like spying on enemy churches, retrieving holy relics or even assassination of heretics. Most skillful divine seekers can perform a mission without leaving any evidence of their church's involvement. They are also trained specifically in the ways of thwarting magical traps, and like rogues they are capable of performing sneak attacks.
  • Even the gods have need of secrecy from time to time. When stealth and discretion are more suitable for a given task than combat prowess or holy spells, the divine seeker steps in to perform missions for her deity. Depending upon the church to which she belongs, a divine seeker might be called upon to retrieve a holy relic from lands controlled by enemies of the church, covertly spy upon the priests of a rival faith, or even assassinate heretics who speak out against her deity. Subtlety is the divine seeker's stock in trade, and she can often accomplish her task without the slightest evidence of her church's involvement. Divine seekers can come from any character class, but monks, rangers, and rogues are the most common candidates. Barbarians and bards sometimes have enough skills to become divine seekers, but they tend to lack the subtlety necessary for success. -Hit Die: d6 -Proficiencies: Simple Weapons, Light Armor -Skill Points: 4 + Int Modifier. -Class Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Disguise, Hide, Knowledge (Religion), Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Ride, Search, Sense Motive, Set Trap, Sleight of Hand, Spot, Tumble -Primary Saving Throw(s): Reflex, Will -Base Attack Bonus: +3/4 levels
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