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Raise III is a spell in Final Fantasy XI that restores life to a player, just as Raise and Raise II do. This effect is similar to the spell Life; however, dying in Final Fantasy XI comes with an Experience loss of 10% of a level, unless they have special equipment like a Noble's Bed to lessen the penalty. Raise III will restore a player to low Hit points and help them recover instantly 90% of their lost Experience, as long as the player is level 50 or greater. A player under level 50 can still have Raise III cast upon them, but it will only function as Raise. The player will remain in a Weakened status for 5 minutes.

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  • Raise III
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  • Raise III is a spell in Final Fantasy XI that restores life to a player, just as Raise and Raise II do. This effect is similar to the spell Life; however, dying in Final Fantasy XI comes with an Experience loss of 10% of a level, unless they have special equipment like a Noble's Bed to lessen the penalty. Raise III will restore a player to low Hit points and help them recover instantly 90% of their lost Experience, as long as the player is level 50 or greater. A player under level 50 can still have Raise III cast upon them, but it will only function as Raise. The player will remain in a Weakened status for 5 minutes.
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abstract
  • Raise III is a spell in Final Fantasy XI that restores life to a player, just as Raise and Raise II do. This effect is similar to the spell Life; however, dying in Final Fantasy XI comes with an Experience loss of 10% of a level, unless they have special equipment like a Noble's Bed to lessen the penalty. Raise III will restore a player to low Hit points and help them recover instantly 90% of their lost Experience, as long as the player is level 50 or greater. A player under level 50 can still have Raise III cast upon them, but it will only function as Raise. The player will remain in a Weakened status for 5 minutes.
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