About: Death Walker   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

=== Introduction ===__NOEDITSECTION__ "So I have some good news and some bad news.Bad news - those Skell Fighters you killed last time? Seems like their family was none too happy to hear about you slaying them. Now we have mobs of Skell Fighters popping up everywhere, calling for blood - your blood.The good news? You have to deal with it. Go through the East Gate and head North along the path to find them." === Conclusion ===__NOEDITSECTION__

AttributesValues
rdfs:label
  • Death Walker
rdfs:comment
  • === Introduction ===__NOEDITSECTION__ "So I have some good news and some bad news.Bad news - those Skell Fighters you killed last time? Seems like their family was none too happy to hear about you slaying them. Now we have mobs of Skell Fighters popping up everywhere, calling for blood - your blood.The good news? You have to deal with it. Go through the East Gate and head North along the path to find them." === Conclusion ===__NOEDITSECTION__
Level
  • 17(xsd:integer)
Ice
  • 80(xsd:integer)
Intro
  • "So I have some good news and some bad news.
  • The good news? You have to deal with it. Go through the East Gate and head North along the path to find them."
  • Bad news - those Skell Fighters you killed last time? Seems like their family was none too happy to hear about you slaying them. Now we have mobs of Skell Fighters popping up everywhere, calling for blood - your blood.
Drops
  • Infernal Ward
Walk
  • After accepting the quest, head north out of Katan and follow the path that leads north. Keep following the path after it turns northeast until a small alcove in the rocks opens up on your left to the north of the path. The small field is actually part of the region Northeast of Katan. Kill the required number of Skell Fighters and then return to Guide Mephist.
Lightning
  • 60(xsd:integer)
holy
  • 50(xsd:integer)
OBJ
  • 5(xsd:integer)
  • 8(xsd:integer)
  • 14(xsd:integer)
  • Defeat
Dmg
  • 280(xsd:integer)
dbkwik:rappelz/pro...iPageUsesTemplate
Realm
  • Lair of Decay Level 1
Town
  • Katan
Water
  • 60(xsd:integer)
GP
  • 10000(xsd:integer)
Skills
  • Enchanted Armour *First Strike *Reduced Cult XP
Blood
  • 5(xsd:integer)
Fire
  • 70(xsd:integer)
Region
  • Katan Field
dbkwik:gothador/pr...iPageUsesTemplate
Basic
  • 1(xsd:integer)
Exp
  • 6810(xsd:integer)
con
  • "Well done. But I don't think this will settle the matter. A hunch... I would say. I will surely call upon you again, so please train hard in the meantime."
trans
  • 10(xsd:integer)
Att
  • 380(xsd:integer)
DEF
  • 400(xsd:integer)
XP
  • 100000(xsd:integer)
Class
  • Omnilord
AC
  • 450(xsd:integer)
Dark
  • 95(xsd:integer)
Area
  • Katan Area
JP
  • 523(xsd:integer)
PREV
choice
  • 5(xsd:integer)
  • 50(xsd:integer)
P
  • 74(xsd:integer)
HP
  • 20000(xsd:integer)
NPC
  • Guide Mephist
Race
  • All
NEXT
R
  • 18400(xsd:integer)
abstract
  • === Introduction ===__NOEDITSECTION__ "So I have some good news and some bad news.Bad news - those Skell Fighters you killed last time? Seems like their family was none too happy to hear about you slaying them. Now we have mobs of Skell Fighters popping up everywhere, calling for blood - your blood.The good news? You have to deal with it. Go through the East Gate and head North along the path to find them." === Walkthrough ===__NOEDITSECTION__ After accepting the quest, head north out of Katan and follow the path that leads north. Keep following the path after it turns northeast until a small alcove in the rocks opens up on your left to the north of the path. The small field is actually part of the region Northeast of Katan. Kill the required number of Skell Fighters and then return to Guide Mephist. === Conclusion ===__NOEDITSECTION__ "Well done. But I don't think this will settle the matter. A hunch... I would say. I will surely call upon you again, so please train hard in the meantime."
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