Submachine 4 is a direct continuation of Submachine 3. The player winds up on the roof of the Lab, after being indirectly rescued by Murtaugh from the loop. After receiving instructions from Mur (via the computer), the player begins to teleport around the subnet with the purpose of exploring different locations and solving puzzles. The player finds a number of notes left behind by previous Submachine explorers, each telling of its writer's fate and revealing plot details and puzzle clues.
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