Titles are of infinite importance in realms of spirit, for they are one of the few luxuries among such denizens. There are three types of titles; High, Low, and Power. Each High or Power title grants an equipment bonus of one to all that individual’s conflicts and allows the character to spend an additional Belief, Soul, or Substance in a round. For each High or Low title possessed an individual receives a Soul the first time they leave their Personal Demesne for a game session.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Titles are of infinite importance in realms of spirit, for they are one of the few luxuries among such denizens. There are three types of titles; High, Low, and Power. Each High or Power title grants an equipment bonus of one to all that individual’s conflicts and allows the character to spend an additional Belief, Soul, or Substance in a round. For each High or Low title possessed an individual receives a Soul the first time they leave their Personal Demesne for a game session.
|
| dcterms:subject
| |
| abstract
| - Titles are of infinite importance in realms of spirit, for they are one of the few luxuries among such denizens. There are three types of titles; High, Low, and Power. Each High or Power title grants an equipment bonus of one to all that individual’s conflicts and allows the character to spend an additional Belief, Soul, or Substance in a round. For each High or Low title possessed an individual receives a Soul the first time they leave their Personal Demesne for a game session. If more than one individual is tied in eligibility for a title, such as tied Ranks for Power titles (Prince or Dragon) then those titles can be claimed by none of the contenders. Similarly, if a single individual is eligible for both High and Low titles in a category (such as if they are the only Denizen with their Attunement) they gain neither title.
|