As of Update 14, Solar Rail conflicts now feature player vs. player and a combination of Sabotage and Defense mission type mechanics. Players who decide to support the 'attacking' Solar Rail will experience sabotage-like mission gameplay, whilst the defending Solar Rail players and their supporters experience gameplay similar to defense. There is no time limit, however, the attacking team has a limited amount of 20 revives that will instantly fail the mission if no more revives remain before the Solar Rail Core is destroyed.
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