About: Gorilla guard   Sponge Permalink

An Entity of Type : dbkwik:resource/X6uAaz7jw9YKqvACEeOYmw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As a player gorilla guard, their aim is to kill the remaining human players. Besides from regular attacking, they can set one trap on a resource each round, which earns 2 points to the trap setter and should a human player attempt to fully gather that resource, they will be damaged instead of healed (however they will still get the usual 2 points). Players in gorilla form can also use the Gorilla Dash ability to sprint 30% more often. Player gorilla guards are impervious to all types of damage, as they do not have an attack option by the human players (however NPC gorilla guards do) and both types of guard do not receive damage from any sort of trap. Human players may stun gorilla guards temporarily by using Stun Guard, which lasts for 5 seconds and has a cooldown of two minutes.

AttributesValues
rdf:type
rdfs:label
  • Gorilla guard
rdfs:comment
  • As a player gorilla guard, their aim is to kill the remaining human players. Besides from regular attacking, they can set one trap on a resource each round, which earns 2 points to the trap setter and should a human player attempt to fully gather that resource, they will be damaged instead of healed (however they will still get the usual 2 points). Players in gorilla form can also use the Gorilla Dash ability to sprint 30% more often. Player gorilla guards are impervious to all types of damage, as they do not have an attack option by the human players (however NPC gorilla guards do) and both types of guard do not receive damage from any sort of trap. Human players may stun gorilla guards temporarily by using Stun Guard, which lasts for 5 seconds and has a cooldown of two minutes.
  • Gorillas (a.k.a. General Tso) were enemy guards that Sly Cooper encountered in China in Sly Cooper and the Thievius Raccoonus. They were the main security forces employed by the Panda King to protect his stronghold within the Kunlun Mountains and they served as flashlight guards. They were big apes that wore a green vest, golden bracelets, and purple knee protectors. They used their swords to destroy possible intruders, though if caught off-guard, they could be defeated with a single strike. Sly's binocucom states that they have hairy palms. All the Ape general guards was probably arrested and sent to prison, along with the Panda King, at the end of Fire in the Sky.
  • Gorilla guards are monsters encountered during Cabbage Facepunch Bonanza. Players who are defeated in the arena, or are not in the safe zone when the round ends, turn into gorilla guards. As a player gorilla guard, their aim is to kill the remaining human players. Besides from regular attacking, they can set one trap on a resource each round, which earns 2 points to the trap setter and should a human player attempt to fully gather that resource, they will be damaged instead of healed (however they will still get the usual 2 points). Players in gorilla form can also use the Gorilla Dash ability to sprint 30% more often. Player gorilla guards are impervious to all types of damage, as they do not have an attack option by the human players (however NPC gorilla guards do) and both types of guar
Level
  • 138(xsd:integer)
  • 198(xsd:integer)
Attack
  • 99(xsd:integer)
dcterms:subject
acc magic
  • 9900(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 32000(xsd:integer)
Examine
  • A huge, brutish gorilla with dangerous looking fists.
  • A huge, brutish gorilla with dangerous-looking fists.
max hit
  • 520(xsd:integer)
Poisonous
  • No
max magic
  • 990(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 3031(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 990(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 45(xsd:integer)
Attack style
acc ranged
  • 9900(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 2560(xsd:integer)
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:planet-of-t...iPageUsesTemplate
dbkwik:planetofthe...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:slycooper/p...iPageUsesTemplate
Found
Last
Speed
  • 4(xsd:integer)
Weapon
  • Swords
Game
  • Sly Cooper and the Thievius Raccoonus
Defence
  • 99(xsd:integer)
Magic
  • 99(xsd:integer)
Actor
Name
  • Gorilla
  • Gorilla guard
First
Weakness
  • Earth
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • No
Update
  • Cabbage Facepunch Bonanza
Species
  • Gorilla
Armour
  • 3031(xsd:integer)
Died
  • Unknown
Episode
  • 4(xsd:integer)
ID
  • 19281(xsd:integer)
Style
  • melee
Release
  • 2014-04-14(xsd:date)
Continuity
Gender
  • Male
Race
Born
  • Unknown
Experience
  • 0(xsd:integer)
Ranged
  • 99(xsd:integer)
LP
  • 32000(xsd:integer)
abstract
  • As a player gorilla guard, their aim is to kill the remaining human players. Besides from regular attacking, they can set one trap on a resource each round, which earns 2 points to the trap setter and should a human player attempt to fully gather that resource, they will be damaged instead of healed (however they will still get the usual 2 points). Players in gorilla form can also use the Gorilla Dash ability to sprint 30% more often. Player gorilla guards are impervious to all types of damage, as they do not have an attack option by the human players (however NPC gorilla guards do) and both types of guard do not receive damage from any sort of trap. Human players may stun gorilla guards temporarily by using Stun Guard, which lasts for 5 seconds and has a cooldown of two minutes.
  • Gorillas (a.k.a. General Tso) were enemy guards that Sly Cooper encountered in China in Sly Cooper and the Thievius Raccoonus. They were the main security forces employed by the Panda King to protect his stronghold within the Kunlun Mountains and they served as flashlight guards. They were big apes that wore a green vest, golden bracelets, and purple knee protectors. They used their swords to destroy possible intruders, though if caught off-guard, they could be defeated with a single strike. Sly's binocucom states that they have hairy palms. All the Ape general guards was probably arrested and sent to prison, along with the Panda King, at the end of Fire in the Sky.
  • Gorilla guards are monsters encountered during Cabbage Facepunch Bonanza. Players who are defeated in the arena, or are not in the safe zone when the round ends, turn into gorilla guards. As a player gorilla guard, their aim is to kill the remaining human players. Besides from regular attacking, they can set one trap on a resource each round, which earns 2 points to the trap setter and should a human player attempt to fully gather that resource, they will be damaged instead of healed (however they will still get the usual 2 points). Players in gorilla form can also use the Gorilla Dash ability to sprint 30% more often. Player gorilla guards are impervious to all types of damage, as they do not have an attack option by the human players (however NPC gorilla guards do) and both types of guard do not receive damage from any sort of trap. Human players may stun gorilla guards temporarily by using Stun Guard, which lasts for 5 seconds and has a cooldown of two minutes.
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