About: Nanochu (Final Fantasy XIII-2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nanochu is a relatively weak monster stat-wise. Using only Potent materials it can achieve just 3590 HP, 463 Strength, and 507 Magic. Its development is geared towards offense, being able to learn Bravery, Bravega, Faith, Vigilance, and all four En— spells. Even though it's a one-time monster, it might be a good idea to infuse Nanochu into other Synergists who lack offensive abilities. However, due to its infusible Pack Mentality skill, it may be wise to infuse him into something else.

AttributesValues
rdfs:label
  • Nanochu (Final Fantasy XIII-2)
rdfs:comment
  • Nanochu is a relatively weak monster stat-wise. Using only Potent materials it can achieve just 3590 HP, 463 Strength, and 507 Magic. Its development is geared towards offense, being able to learn Bravery, Bravega, Faith, Vigilance, and all four En— spells. Even though it's a one-time monster, it might be a good idea to infuse Nanochu into other Synergists who lack offensive abilities. However, due to its infusible Pack Mentality skill, it may be wise to infuse him into something else.
Strength
  • 114(xsd:integer)
dcterms:subject
12Ability
2Ability
6Type
  • Command
4Type
  • Passive
10Ability
12Description
  • Raise party's Strength. Shorter duration than Bravery.
11Infusible
  • No
ATB Segments
  • 3(xsd:integer)
11Description
  • Extends the time the offensive status enhancements last on Nanochu.
9Infusible
  • Yes
4Description
  • Raises Nanochu's Strength and Magic when the Feral Link gauge is full.
12Level
  • 40(xsd:integer)
3Type
  • Passive
7Level
  • 23(xsd:integer)
3Ability
  • Pack Mentality
11Level
  • 38(xsd:integer)
3Description
  • Raises Strength and Magic of all monsters if all monsters in Paradigm Pack are of the same genus.
Max Level
  • 40(xsd:integer)
10Type
  • Command
9Ability
2Description
  • Raise target's Magic.
5Level
  • 15(xsd:integer)
7Description
  • All damage that COMs, RAVs, SENs, and SABs do is of fire element.
2Level
  • Initial
8Description
  • All damage that COMs, RAVs, SENs, and SABs do is of ice element.
4Infusible
  • No
6Description
  • Bestows Vigilance on target, increasing resistance to interruptions and wound damage.
10Infusible
  • Yes
11Type
  • Passive
4Ability
  • Feral Surge
3Infusible
  • Yes
1Description
  • Raise target's Strength.
1Level
  • Initial
6Infusible
  • Yes
5Type
  • Passive
2Type
  • Command
8Infusible
  • Yes
9Type
  • Command
12Infusible
  • Yes
8Level
  • 28(xsd:integer)
1Ability
6Level
  • 17(xsd:integer)
Start Grade
  • 3(xsd:integer)
5Ability
  • Augment Maintenance
12Type
  • Command
5Description
  • Slightly extends the time the offensive status enhancements last on Nanochu.
9Description
  • All damage that COMs, RAVs, SENs, and SABs do is of lightning element.
7Ability
11Ability
  • Augment Maintenance II
7Type
  • Command
9Level
  • 31(xsd:integer)
10Level
  • 35(xsd:integer)
10Description
  • All damage that COMs, RAVs, SENs, and SABs do is of wind element.
6Ability
Innate Affinities
  • None
4Level
  • 5(xsd:integer)
8Ability
5Infusible
  • No
3Level
  • Initial
8Type
  • Command
1Type
  • Command
Feral Link
  • Meteorite
7Infusible
  • Yes
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Composition
  • Biological
Role
  • Synergist
Magic
  • 116(xsd:integer)
Name
  • Nanochu
Stages
  • 2(xsd:integer)
Description
  • Deal physical damage to target. Input Type: Multiple
HP
  • 582(xsd:integer)
1Infusible
  • Yes
2Infusible
  • Yes
abstract
  • Nanochu is a relatively weak monster stat-wise. Using only Potent materials it can achieve just 3590 HP, 463 Strength, and 507 Magic. Its development is geared towards offense, being able to learn Bravery, Bravega, Faith, Vigilance, and all four En— spells. Even though it's a one-time monster, it might be a good idea to infuse Nanochu into other Synergists who lack offensive abilities. However, due to its infusible Pack Mentality skill, it may be wise to infuse him into something else. Even though it has low HP, it has a lot of potential to become an offensive Synergist, as Noel can settle the defensive buffs. One way to make Nanochu not so fragile is to infuse Resist Physical: +36% and Resist Magic: +36% and HP: +30%.
is 4 Common Drop of
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