About: Prey the Stars/Objects   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Objects are edible items in Prey the Stars and the main means of obtaining points during gameplay. There are three main tiers based on size: small, medium, and large. Small objects are the first type of items and the easiest to eat. They are denoted by blue-green stars and often come in groups of four. Medium objects are indicated by yellow stars and always come in sets of three. Large objects are represented by red stars and take up one whole square; they often require a max Stomach Gauge Level in order to be eaten.

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  • Prey the Stars/Objects
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  • Objects are edible items in Prey the Stars and the main means of obtaining points during gameplay. There are three main tiers based on size: small, medium, and large. Small objects are the first type of items and the easiest to eat. They are denoted by blue-green stars and often come in groups of four. Medium objects are indicated by yellow stars and always come in sets of three. Large objects are represented by red stars and take up one whole square; they often require a max Stomach Gauge Level in order to be eaten.
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  • Objects are edible items in Prey the Stars and the main means of obtaining points during gameplay. There are three main tiers based on size: small, medium, and large. Small objects are the first type of items and the easiest to eat. They are denoted by blue-green stars and often come in groups of four. Medium objects are indicated by yellow stars and always come in sets of three. Large objects are represented by red stars and take up one whole square; they often require a max Stomach Gauge Level in order to be eaten. Power-ups are small and often increase the player character's Stomach Gauge. Normal power-ups usually appear in groups of three while stronger power-ups fill up an entire Stomach Gauge Level upon being consumed. Special power-ups (indicated by a multi-colored star) can turn characters into elemental monsters. The latter two occasionally appear when the time limit is almost over or if the stage is running low on objects. Occasionally, objects will have elemental properties that require licks to wear down their resistances. Elemental objects have a rare chance of transforming characters into rapid eating machines when eaten. If the player is interested in using abilities, they will need to check each object's elemental properties before completely devouring it. If they break their elemental chain, the ability will be lost. Objects can and will fall from the sky frequently during missions, especially during versus maps. Their landing spots are marked in the dual screen and accompanied by warning sirens. If the player's character is too tiny, they may get squashed and be forced to revive on a random part of the map. Certain objects on the map have interactive properties, such as pushing a character away if their Stomach Gauge Level is too low.
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