An NPC city is any city that is not created and inhabited by player characters. "Cities" are planned aggregations of buildings, som of which serve an useful purpose, and some that are merely placed for decoration. To be described as an NPC city, a settlement must have a cloning facility, a cantina, a starport or shuttleport, and a medical facility. Also, it must have a number of additional structures that add depth and individuality to the settlement. Cities with only the required buildings are referred to as outposts.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - An NPC city is any city that is not created and inhabited by player characters. "Cities" are planned aggregations of buildings, som of which serve an useful purpose, and some that are merely placed for decoration. To be described as an NPC city, a settlement must have a cloning facility, a cantina, a starport or shuttleport, and a medical facility. Also, it must have a number of additional structures that add depth and individuality to the settlement. Cities with only the required buildings are referred to as outposts.
|
| dcterms:subject
| |
| abstract
| - An NPC city is any city that is not created and inhabited by player characters. "Cities" are planned aggregations of buildings, som of which serve an useful purpose, and some that are merely placed for decoration. To be described as an NPC city, a settlement must have a cloning facility, a cantina, a starport or shuttleport, and a medical facility. Also, it must have a number of additional structures that add depth and individuality to the settlement. Cities with only the required buildings are referred to as outposts. There are 22 NPC cities in the game (following the Battle of Restuss). Seven are on Tatooine, five on Naboo, six on Corellia, two on Talus, and one on both Rori and Lok.
|