About: Arbiter (StarCraft II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Arbiters are playable in the campaign of Legacy of the Void as a choice for an assault ship, along with the void ray and destroyer. The arbiter retains its cloaking field, recall, and stasis field abilities. The arbiter is much more of a support craft than the void ray and destroyer, but its abilities remain effective when used correctly. Recall is of particular importance as the campaign does not allow the player to use warp prisms or other transports, making Recall the only reliable way to remotely move forces around the map. While the mothership is also available in the campaign, the player is still limited to only one, but may have multiple arbiters.

AttributesValues
rdfs:label
  • Arbiter (StarCraft II)
rdfs:comment
  • Arbiters are playable in the campaign of Legacy of the Void as a choice for an assault ship, along with the void ray and destroyer. The arbiter retains its cloaking field, recall, and stasis field abilities. The arbiter is much more of a support craft than the void ray and destroyer, but its abilities remain effective when used correctly. Recall is of particular importance as the campaign does not allow the player to use warp prisms or other transports, making Recall the only reliable way to remotely move forces around the map. While the mothership is also available in the campaign, the player is still limited to only one, but may have multiple arbiters.
Unit
  • arbiter
gun1cool
  • 1(xsd:double)
gun1name
  • Warpspace Cannon
gun1ground
  • x
gun1range
  • 6(xsd:integer)
gun1strength
  • 10(xsd:integer)
armortype
lore
  • x
useguns
Hotkey
  • V
dbkwik:starcraft/p...iPageUsesTemplate
Faction
  • Khalai
Energy
  • 200(xsd:integer)
Speed
  • 2(xsd:double)
Produced
Armor
  • 0(xsd:integer)
Role
  • Capital support ship
Game
  • SC2
Name
  • Arbiter
Type
  • *Air *Mechanical
ImgSize
  • 150(xsd:integer)
  • 200(xsd:integer)
costgas
  • 300(xsd:integer)
costmin
  • 150(xsd:integer)
gun1upgrd
  • +1
fgcolor
  • black
Image
  • Sc2 arbiter.jpg
Campaign
  • x
Sight
  • 9(xsd:integer)
HP
  • 150(xsd:integer)
Time
  • 55(xsd:integer)
Race
  • Protoss
SC
  • x
Supply
  • 4(xsd:integer)
Shield
  • 200(xsd:integer)
gun1air
  • x
gun1attacks
  • 1(xsd:integer)
shieldregen
  • 2(xsd:integer)
abstract
  • Arbiters are playable in the campaign of Legacy of the Void as a choice for an assault ship, along with the void ray and destroyer. The arbiter retains its cloaking field, recall, and stasis field abilities. The arbiter is much more of a support craft than the void ray and destroyer, but its abilities remain effective when used correctly. Recall is of particular importance as the campaign does not allow the player to use warp prisms or other transports, making Recall the only reliable way to remotely move forces around the map. While the mothership is also available in the campaign, the player is still limited to only one, but may have multiple arbiters.
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