Players spawn on separate sides of the Miriam Turner Overpass, with one Buzzard Attack Chopper per team. Located in the middle of the map are clusters of destroyed vehicles, as well as several other fortifications like sandbags and barriers. Firearms and thrown weapons are distributed around the map for players to acquire. Due to the size of the map, matches can get very chaotic, but the cover placed throughout the map can help the player when he/she is in danger.
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| - Players spawn on separate sides of the Miriam Turner Overpass, with one Buzzard Attack Chopper per team. Located in the middle of the map are clusters of destroyed vehicles, as well as several other fortifications like sandbags and barriers. Firearms and thrown weapons are distributed around the map for players to acquire. Due to the size of the map, matches can get very chaotic, but the cover placed throughout the map can help the player when he/she is in danger.
- The Bridge of Death is a cryptic ancient stone bridge that's named after the Sea of Death over which it spans. It connects the Pit of Judecca, as well as the dark world's solid city, Nekros. It's location is nestled deep within the Never Never Land. This huge bridge is heavily guarded by the Hell Guards, beings who keep trespassers away and attack enemies on sight.
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front image
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Unlock
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dbkwik:gta/property/wikiPageUsesTemplate
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dbkwik:muc/property/wikiPageUsesTemplate
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Weapons
| - Heavy Sniper
- MG
- RPG
- Grenade
- SMG
- Advanced Rifle
- Molotov
- Assault Shotgun
- AP Pistol
- Carbine Rifle
- Tear Gas
- Micro SMG
- Pump Shotgun
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abstract
| - The Bridge of Death is a cryptic ancient stone bridge that's named after the Sea of Death over which it spans. It connects the Pit of Judecca, as well as the dark world's solid city, Nekros. It's location is nestled deep within the Never Never Land. This huge bridge is heavily guarded by the Hell Guards, beings who keep trespassers away and attack enemies on sight. The Bridge itself, like the Pit of Judecca, was also built and existed as a monument to its history as the battered remnant and constant reminder of the old battleground reminiscent of the fallen Elder God's battles with previous enemies, including the Never Never Land's former master millennia ago. During the events of Mortal Kombat Mythologies: Sub-Zero, Sub-Zero, having recently escaped from the Pit of Judecca, had to cross over the trap-laden bridge and obtain three golden, ancient key-like relics called 'Fortress Icons' from the Hell Guards of the bridge in order to gain access to and infiltrate Shinnok's Pyramid during his quest to retrieve the forbidden Quan Chi's Amulet.
- Players spawn on separate sides of the Miriam Turner Overpass, with one Buzzard Attack Chopper per team. Located in the middle of the map are clusters of destroyed vehicles, as well as several other fortifications like sandbags and barriers. Firearms and thrown weapons are distributed around the map for players to acquire. Due to the size of the map, matches can get very chaotic, but the cover placed throughout the map can help the player when he/she is in danger.
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