About: Combatant's hood   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

To get the Combatant's hood, players must train any of these skills beyond level 99 in order to gain a skill shard for each skill. Once one shard per skill has been obtained, players can combine them to create a Combatant's hood, and a matching expert skillcape. The shards required to make the combatant's hood are the sharp, vital, rigid, imbued, holy, aerodynamic, strong, and summoned shards.

AttributesValues
rdf:type
rdfs:label
  • Combatant's hood
rdfs:comment
  • To get the Combatant's hood, players must train any of these skills beyond level 99 in order to gain a skill shard for each skill. Once one shard per skill has been obtained, players can combine them to create a Combatant's hood, and a matching expert skillcape. The shards required to make the combatant's hood are the sharp, vital, rigid, imbued, holy, aerodynamic, strong, and summoned shards.
Strength
  • 0(xsd:integer)
dcterms:subject
store
  • No
low
  • No
Examine
  • A hood for the combatant's cape
  • A hood for the combatant's cape.
Tradeable
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
alchable
  • No
destroy
  • You can reclaim this from Diango.
disassembly
  • No
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • always
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • n/a
Slot
  • Head
Magic
  • 0(xsd:integer)
Name
  • Combatant's hood
Value
  • 1(xsd:integer)
Caption
  • A player wearing a Combatant's hood
Members
  • Yes
Weight
  • 0(xsd:double)
  • 0(xsd:double)
Update
  • Expert Skillcapes
Armour
  • 0(xsd:integer)
Class
  • All
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 32057(xsd:integer)
high
  • No
Release
  • 2014-09-08(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 99(xsd:integer)
abstract
  • To get the Combatant's hood, players must train any of these skills beyond level 99 in order to gain a skill shard for each skill. Once one shard per skill has been obtained, players can combine them to create a Combatant's hood, and a matching expert skillcape. The shards required to make the combatant's hood are the sharp, vital, rigid, imbued, holy, aerodynamic, strong, and summoned shards.
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