Cut-scenes are special pre-scripted portions of the game, in which players have no control (except possibly being given a dialog with choices in it). These are fully module-dependent, as they are basically the module's author temporarily taking over the game. BioWare uses them only occasionally, often when the plot calls for showing an event in which the player's character is not directly involved. Cut-scenes can be aborted by pressing the key unless the module's author has blocked this.
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