The "Class Compendium: The Arcanist" article in Dragon 401 added the evocation keyword, and the slow condition on a miss to chill strike. Previously, chill strike had no effect on a miss. The December 2011 update finalized these changes.
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| - The "Class Compendium: The Arcanist" article in Dragon 401 added the evocation keyword, and the slow condition on a miss to chill strike. Previously, chill strike had no effect on a miss. The December 2011 update finalized these changes.
- [[Category:Encounter ]] [[Category:]] Chill strike is a wizard spell of relatively low complexity. When cast, chill strike creates a bolt of icy cold energy that is purplish in color. The bolt then flies towards its target, which must be somewhere within a range of fifty feet, dazing them if they are animated. The spell is easy to master, but drains its caster's energy to a point that, in order to cast it again, the wizard must relieve themselves and rest for a few minutes.
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| Attack
| - Intelligence vs. Fortitude
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| Hit
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| Range
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| Origin
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| Name
| - Chill Stirke
- chill strike
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| Type
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| Keywords
| - arcane, cold, evocation, implement
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| Target
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| Action
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| Usage
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| miss
| - "The target is slowed until the end of your next turn."
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| abstract
| - The "Class Compendium: The Arcanist" article in Dragon 401 added the evocation keyword, and the slow condition on a miss to chill strike. Previously, chill strike had no effect on a miss. The December 2011 update finalized these changes.
- [[Category:Encounter ]] [[Category:]] Chill strike is a wizard spell of relatively low complexity. When cast, chill strike creates a bolt of icy cold energy that is purplish in color. The bolt then flies towards its target, which must be somewhere within a range of fifty feet, dazing them if they are animated. The spell is easy to master, but drains its caster's energy to a point that, in order to cast it again, the wizard must relieve themselves and rest for a few minutes.
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