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| - The Lighthouse (simply named BioShock on its loading screen and The Crash Site on its save files) is the introduction level to BioShock and the world of Rapture, and reappears in several other entries of the BioShock series.
- "The Lighthouse" is a location that sits atop the hill overlooking the Crystal Temple.
- The Lighthouse is a location that serves as the final level of The Darkness.
- The Lighthouse is an area in Pet Cove. In order to climb the lighthouse, you must have a Pet to activate bouncers. The Imagination Brick for Pet Cove is located on the Lighthouse. It is also required to climb it in order to retrieve a frisbee for Coalessa.
- The Lighthouse is an ancient stone tower of unknown origin on the Island. Despite its great age, it appeared to be in excellent condition and in good working order. The uppermost level of the tower contained a large firepit surrounded a movable array of mirrors designed to reflect the light out to sea. The orientation of the mirrors is controlled by a system of gears and pulleys. Strangely, the mirrors are capable of reflecting locations off-Island in the outside world. The lighthouse is one of two known locations where a list of Jacob's candidates may be found.
- When Robin and Loretta's conflict escalates, Barney is caught in the middle. Meanwhile, Marshall and Daphne deal with a stowaway on their road trip, and Ted and Cassie try to enjoy a trip to a lighthouse.
- The CattRokk lighthouse is located North-East of the Island of Syren. It was owned and guarded by Miarr Catt and his brother, Mirano, until the Crowe brothers killed him and Miarr was the only person that lived there. The source of the light is from the Sphere of Light, which is so bright that it would blind someone if they looked at it. The Catt's have an extra pair of eyelids that block out the light so they can look at it without being blinded, and the Crowe brothers wore a type of sunglasses that blocked out most of the light.
- The lighthouse is a Sodor landmark needed to warn ships who get too close to the rocky shore
- The Lighthouse is a location that sits aside the smaller mountain, near the Richmond's mansion in Steamboat City, overlooking the nearby ocean.
- "The Lighthouse" is the 52nd episode of Haven and the thirteenth and final episode of the fourth season, airing on Syfy on 13 December 2013. The episode was the second half of a two-part story that began in "When the Bough Breaks."
- The lighthouse is a mysterious location on the Island, which cannot be found unless someone is looking for it. The names of the candidates are written down inside (Lighthouse)
- The Lighthouse sits atop a 450-foot tall cliff on Octopon's southern-most shore, and is the home of Ren and Jenna.
- It used to be not accessible to anyone and all you could do was stand outside, but in late 2011, the creators made it so that you could enter and walk upstairs. Upstairs is the light for the lighthouse and a telescope where you can view planets, UFOs, and Dr. Fickelstein's spacecraft. However, there are no games in the Lighthouse as of this point ;and all you can really do is explore.
- The Lighthouse is a map featured exclusively in Survival Mode. It is the only map in The Last Stand campaign. The layout of the map is centered around a small group of connected buildings, with the largest being a two-story lighthouse. The buildings consist of a small storage shed, behind which is the first of the two rooms of the main lighthouse building. A stairwell in the larger room allows the players to reach the top level of the lighthouse, which can also be accessed through a system of ladders around the buildings. The machine used to start the map is located in a separate garage-type room, and is a large fuel pump. There is an obscenely large number of Gas cans and propane tanks on this map. The ammo pile and other weapons are inconveniently located on the outside of the house, whi
- The Lighthouse is the home of the Captain and Sprocket and the central framing location on the UK version of Fraggle Rock. In contrast to Doc's Workshop, the lighthouse is isolated on an island. Thus, the Captain receives Uncle Traveling Matt's postcards from the passing mail boat and communicates with any friends or acquaintances, such as Commander Ponsonby, solely through mail and telephone. The lighthouse interior is relatively similar to Doc's workshop, however, one key addition is a chess set.
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