About: QBZ-95B   Sponge Permalink

An Entity of Type : dbkwik:resource/UkMQH726HnC7ashspzN8ew==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In Battlefield 2, the QBZ-97 is the standard primary weapon of the PLA Special Forces kit. Like the SCAR-L, the QBZ-97 possesses a spread modifier for prone, as well as crouching and standing, though instead of being less accurate than the minimum, the QBZ-97 in prone has the same spread value as when the weapon is zoomed. It lacks an optic, but it does have the lowest spread values out of the carbines, and has relatively low visual recoil values.

AttributesValues
rdf:type
rdfs:label
  • QBZ-95B
rdfs:comment
  • In Battlefield 2, the QBZ-97 is the standard primary weapon of the PLA Special Forces kit. Like the SCAR-L, the QBZ-97 possesses a spread modifier for prone, as well as crouching and standing, though instead of being less accurate than the minimum, the QBZ-97 in prone has the same spread value as when the weapon is zoomed. It lacks an optic, but it does have the lowest spread values out of the carbines, and has relatively low visual recoil values.
Level
  • After completing the "It Goes Boom!" assignment
  • Faction default weapon
dcterms:subject
startammo
  • 124(xsd:integer)
MaxAmmo
  • 217(xsd:integer)
Reload
  • 4.3
  • 2.3
  • 2.9
unlocks
  • Reflex
  • ACOG
  • Bipod
  • Canted Ironsights
  • Flash Light
  • Holographic
  • IRNV
  • Kobra
  • Laser Sight
  • Muzzle Brake
  • PK-A
  • PKA-S
  • PKS-07
  • PSO-1
  • Rifle Scope
  • Suppressor
  • Tactical Light
  • Angled Grip
  • Compensator
  • Ergo Grip
  • Flash Suppressor
  • Heavy Barrel
  • Laser sight
  • M145 MGO
  • Magnifier (2x)
  • Stubby Grip
  • Coyote (RDS)
  • HD-33 (1x)
  • JGM-4 (4x)
  • Prisma (3.4x)
ammotype
  • 5(xsd:double)
dbkwik:battlefield...iPageUsesTemplate
Range
  • 185(xsd:integer)
Faction
  • 20(xsd:integer)
mult
  • *3 *1 *0.66 *0.7
Fire
  • Semi-Automatic
  • Automatic
  • *Automatic *Three-round burst *Semi-automatic
  • *Automatic *Three-round burst *Semi-Automatic
Sound
Slot
  • Main weapon
  • Primary Weapon
Name
  • QBZ-97
  • QBZ-95B
  • Type-95B-1
ROF
  • 600(xsd:integer)
  • 650(xsd:integer)
vel
  • 490.0
kit
  • 20(xsd:integer)
  • All Kits
  • File:SF.Icon.BF2.png Special Forces
supp
  • 7.0
feature
  • Integrated Foregrip
Recoil
  • 0(xsd:double)
  • 0(xsd:double)
  • *0.25-0.45 *0.75
Damage
  • 25(xsd:integer)
Source
Magazine
  • 30(xsd:integer)
recoil1st
  • 2(xsd:double)
maxRange
  • 735m
dogtag
spreadz
  • 0(xsd:double)
  • 0(xsd:double)
spreaddec
  • 15(xsd:integer)
recoildec
  • 18(xsd:integer)
spreaduz
  • 0(xsd:double)
  • 0(xsd:double)
  • 0(xsd:double)
  • 0(xsd:double)
  • Standing: 1.5 2.0 Crouching: 1.0 1.5 Prone 1.0 1.5
spreadinc
  • 0(xsd:double)
abstract
  • In Battlefield 2, the QBZ-97 is the standard primary weapon of the PLA Special Forces kit. Like the SCAR-L, the QBZ-97 possesses a spread modifier for prone, as well as crouching and standing, though instead of being less accurate than the minimum, the QBZ-97 in prone has the same spread value as when the weapon is zoomed. It lacks an optic, but it does have the lowest spread values out of the carbines, and has relatively low visual recoil values.
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