Often trained and raised by non-commissioned officers in the UNSC, the Colonial Militia is comprised of citizens trained to provide defense, and emergency services and to serve as a potential paramilitary force. Often, militia members would later join the UNSC as enlisted soldiers, such as the case with Wallace Jenkins.
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rdf:type
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rdfs:label
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rdfs:comment
| - Often trained and raised by non-commissioned officers in the UNSC, the Colonial Militia is comprised of citizens trained to provide defense, and emergency services and to serve as a potential paramilitary force. Often, militia members would later join the UNSC as enlisted soldiers, such as the case with Wallace Jenkins.
- The Colonial Militia (a.k.a. Colonial Marines) is an aspect of the armed forces of the Terran Dominion and at the time of its existence, the Terran Confederacy.
- The Colonial Militia is a special unit available in Age of Empires III: The WarChiefs. There are three known versions in the game: the Revolution version, the Campaign version, and the Settler version.
- The Colonial Militia is a branch of the UNSC. They are actually run and organized by the worst and probably Al-Qaeda as well. They act as the protectors of planets when there's no UNSC armed forces around. Each militiaman is trained by the UNSC in Colonial Militia Training Program. The training covers basic situations like what do when: a grunt is in the bed with your wife, a corrupt politician asks you to kill someone (which you must since it's your duty), and what to do when you see a citizen is being a harassed by a Microsoft salesman.
- The Colonial Militia was a paramilitary force formed in 26 ABY by the New Republic on thousands of planets across the galaxy, tasked with defending worlds from the Yuuzhan Vong. Trained by New Republic Army personnel, the Colonial Militia was a ragtag force of various small groups of civilians with military training dispersed among many planets. Effectiveness varied widely, some being able to hold the alien invaders off, while others were wiped out to the last man. During the Yuuzhan Vong War, it was estimated that there were some 1.8 million militiamen galaxy-wide. During the final days of the war, Colonial Militia units were, in many cases, the vanguards of New Republic troops that were tasked with eliminating Vong remnants, as many militias did not see any action, and new recruits enlis
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Unit
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dcterms:subject
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srange
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orignalgame
| - The WarChiefs
- Age of Empires III: The WarChiefs
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mdamage
| - 6(xsd:integer)
- 10(xsd:integer)
- 12(xsd:integer)
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mmultipliers
| - x1.5 vs. Light Infantry
- x2.0 vs. Cavalry
- x2 vs. Heavy Infantry
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Resists
| - 30(xsd:integer)
- 40(xsd:integer)
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sdamage
| - 6(xsd:integer)
- 12(xsd:integer)
- 20(xsd:integer)
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LoS
| - 18(xsd:integer)
- 24(xsd:integer)
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dbkwik:ageofempire...iPageUsesTemplate
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dbkwik:halo/proper...iPageUsesTemplate
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dbkwik:starcraft/p...iPageUsesTemplate
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dbkwik:unhalo/prop...iPageUsesTemplate
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Range
| - 12(xsd:integer)
- 20(xsd:integer)
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Garrison
| - *Earth
*Harvest
*Reach
*Many other colonies
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Branch
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Age
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Speed
| - 4(xsd:double)
- 5(xsd:integer)
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Role
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ROF
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Type
| - Heavy Infantry
- Villager
- Light Infantry
- Reserve Infantry
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Unit Name
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notable commanders
| - *Captain Ponder
*Staff Sergeant Avery Johnson
*Staff Sergeant Nolan Byrne
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Allegiance
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Battles
| - *First Battle of Harvest
*Fall of Reach
*Battle of Earth
*Many other battles on human colonies
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Cost
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Pop
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Building
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HP
| - 120(xsd:integer)
- 180(xsd:integer)
- 200(xsd:integer)
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Time
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rmultipliers
| - x1.5 vs. Light Infantry
- x2.0 vs. Cavalry
- x2.0 vs. Artillery
- x2.0 vs. Pet
- Same as melee
- x2.0 vs. Huntable
- x0.3 vs. Villager
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rdamage
| - 8(xsd:integer)
- 15(xsd:integer)
- 24(xsd:integer)
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abstract
| - Often trained and raised by non-commissioned officers in the UNSC, the Colonial Militia is comprised of citizens trained to provide defense, and emergency services and to serve as a potential paramilitary force. Often, militia members would later join the UNSC as enlisted soldiers, such as the case with Wallace Jenkins.
- The Colonial Militia (a.k.a. Colonial Marines) is an aspect of the armed forces of the Terran Dominion and at the time of its existence, the Terran Confederacy.
- The Colonial Militia was a paramilitary force formed in 26 ABY by the New Republic on thousands of planets across the galaxy, tasked with defending worlds from the Yuuzhan Vong. Trained by New Republic Army personnel, the Colonial Militia was a ragtag force of various small groups of civilians with military training dispersed among many planets. Effectiveness varied widely, some being able to hold the alien invaders off, while others were wiped out to the last man. During the Yuuzhan Vong War, it was estimated that there were some 1.8 million militiamen galaxy-wide. During the final days of the war, Colonial Militia units were, in many cases, the vanguards of New Republic troops that were tasked with eliminating Vong remnants, as many militias did not see any action, and new recruits enlisted. After the war, some militias were maintained, but to a much smaller extent. Many militiamen joined the New Republic Defense Force, mostly the Army.
- The Colonial Militia is a special unit available in Age of Empires III: The WarChiefs. There are three known versions in the game: the Revolution version, the Campaign version, and the Settler version.
- The Colonial Militia is a branch of the UNSC. They are actually run and organized by the worst and probably Al-Qaeda as well. They act as the protectors of planets when there's no UNSC armed forces around. Each militiaman is trained by the UNSC in Colonial Militia Training Program. The training covers basic situations like what do when: a grunt is in the bed with your wife, a corrupt politician asks you to kill someone (which you must since it's your duty), and what to do when you see a citizen is being a harassed by a Microsoft salesman.
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is Affiliation
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