abstract
| - Please leave this page in place for future content and Steamification BrentNewland (talk) 07:23, December 13, 2013 (UTC)
- Universe Sandbox was designed and developed by Dan Dixon, who worked on this educational project for over fifteen years before launching version 1.0 in May 2008. Universe Sandbox version 2.0 was released on May 2, 2010. Version 2.1 was released on Steam on Friday April 29, 2011. Dan worked full-time on the project since 2010, and in 2011, he founded the company Giant Army (named after the metaphor of standing on the shoulders of giants). Since then he has hired six additional developers; first Christian Herold and Georg Steinröhder in 2011, then Thomas Grønneløv and Eric Hilton in 2012. Naomi Goldenson joined in 2013 and Chad Jenkins in 2014. Christian works on the architecture and user interface, Georg works on the graphics, Thomas works on implementing physics and mathematics libraries and Eric, who is an astronomer, works on ensuring that the simulated universe is plausible. Naomi implements climate modeling and Chad tackles planetary material composition.
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