rdfs:comment
| - Gold Town, being a bustling frontier city and burgeoning capitol, requires a larger police force than smaller settlements. However, they also share jurisdiction over the rest of the West Virginia territory and can be seen, especially in singleplayer, outside of the city and patrolling the city's outskirts on horseback. Its officers are well-equipped with High Power Pistols, Semi-automatic Pistols, Rancher's Reptiles, and Pump-action Shotguns.
|
abstract
| - Gold Town, being a bustling frontier city and burgeoning capitol, requires a larger police force than smaller settlements. However, they also share jurisdiction over the rest of the West Virginia territory and can be seen, especially in singleplayer, outside of the city and patrolling the city's outskirts on horseback. Its officers are well-equipped with High Power Pistols, Semi-automatic Pistols, Rancher's Reptiles, and Pump-action Shotguns. The Gold Town Police Department has a mounted division (covering most of the territory) in addition to regular, dismounted officers (seen only in the town itself) using its considerable size to its advantage. There is one police station in Gold Town; it is located near the mayor's mansion and is shared with the FBI and Marshals. The G.T.P.D. also appears to have a smarter AI, as many players have noted; the officers are better able to climb ladders, navigate small spaces, and gain better firing positions. Their weapons are also more powerful than most law enforcement agencies, making them a very formidable fighting force. In addition, up to 50 officers can be mobilized at a time for confrontations in Gold Town. The Police Department's uniform consists of dark blue trousers, blue button-up coats, and a police hat. Hovever instead of being called lawmans and sheriffs, they are either called militia, or militiamans.
|