Syntax: +shippose +ship Obviously you'll want to roleplay in space. Use this command in order to indicate what your ship does, what maneuvers it takes, how it reacts to fire, where its position is ... everything you'll need in space roleplay. Example: +ship executes a half-turn at ever-increasing speed, seeking to maneuver between the blockading Carracks and out into open space. There is desperation in the maneuver, reckless fear in the ship's handling. ... might result in ... For intership communications see +help comsys.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Syntax: +shippose +ship Obviously you'll want to roleplay in space. Use this command in order to indicate what your ship does, what maneuvers it takes, how it reacts to fire, where its position is ... everything you'll need in space roleplay. Example: +ship executes a half-turn at ever-increasing speed, seeking to maneuver between the blockading Carracks and out into open space. There is desperation in the maneuver, reckless fear in the ship's handling. ... might result in ... For intership communications see +help comsys.
|
dcterms:subject
| |
abstract
| - Syntax: +shippose +ship Obviously you'll want to roleplay in space. Use this command in order to indicate what your ship does, what maneuvers it takes, how it reacts to fire, where its position is ... everything you'll need in space roleplay. Example: +ship executes a half-turn at ever-increasing speed, seeking to maneuver between the blockading Carracks and out into open space. There is desperation in the maneuver, reckless fear in the ship's handling. ... might result in ... 'SPACE - The Orbit of Corus II: RNS Shili executes a half-turn at ever-increasing speed, seeking to maneuver between the blockading Carracks and out into open space. There is desperation in the maneuver, reckless fear in the ship's handling.' For intership communications see +help comsys.
|