--Zachary Booth Simpson I am sure you recognise some of those, because I do. According to the The In-game Economics of Ultima Online, this is "what happens when a game economy fails". The NWN economy is extremely flawed. And the reason is that it is based on single-player game economy, where the player is the center of the universe. Which actually also results in the fact that players expect that everything they do (or at least they are told that they should) is going to be rewarded with xp/items/money. To ease the feel that it's the NWN that sucks, look at this:
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