About: Scripting Language   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Scripting language refers to the syntax and semantics for writing and interpreting scripts.

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  • Scripting Language
  • Scripting language
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  • Scripting language refers to the syntax and semantics for writing and interpreting scripts.
  • A scripting language is a programming language which doesn't need to be compiled like "ordinary" languages. It is dependent on an interpreter, a program that takes the source code and executes it (or compiles it Just-In-Time). Such languages are usually very high level, unlike others such as C. The original programs were scripts, before enough expressiveness was available to write a compiler.
  • A scripting language is a subset of programming languages. It is somewhat difficult to say exactly where the dividing line is between the two. A scripting language can be as simple as a text configuration file, or as complicated as any Programming Language. It all depends on how much control the game developer wants to give the player. Usually, people do not call simple configuration files scripting languages; the term is typically reserved for something that actually looks like a programming language.
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abstract
  • A scripting language is a subset of programming languages. It is somewhat difficult to say exactly where the dividing line is between the two. A scripting language can be as simple as a text configuration file, or as complicated as any Programming Language. It all depends on how much control the game developer wants to give the player. Usually, people do not call simple configuration files scripting languages; the term is typically reserved for something that actually looks like a programming language. The major difference between a programming language and a scripting language is when the language is compiled and executed. Programming languages are typically compiled long before they are executed (you usually only get the compiled form with a game), whereas scripting languages are compiled at runtime by the game as needed.
  • Scripting language refers to the syntax and semantics for writing and interpreting scripts.
  • A scripting language is a programming language which doesn't need to be compiled like "ordinary" languages. It is dependent on an interpreter, a program that takes the source code and executes it (or compiles it Just-In-Time). Such languages are usually very high level, unlike others such as C. The original programs were scripts, before enough expressiveness was available to write a compiler.
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