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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hit and Run strategy is a strategy that can be applied in the game Stick Ranger. The goal is to keep the characters mainly outside of the enemies attack range and to avoid any damage. This enemy's attack range is only entered to do one or a few hits. As soon it gets dangerous for the character, he should be dragged away from the enemy into safety. This strategy may prove to be very simple and easy to apply, but it also might be time consuming. The Hit and Run strategy is most effective on ground and/or slow enemies.

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  • Hit and Run strategy
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  • The Hit and Run strategy is a strategy that can be applied in the game Stick Ranger. The goal is to keep the characters mainly outside of the enemies attack range and to avoid any damage. This enemy's attack range is only entered to do one or a few hits. As soon it gets dangerous for the character, he should be dragged away from the enemy into safety. This strategy may prove to be very simple and easy to apply, but it also might be time consuming. The Hit and Run strategy is most effective on ground and/or slow enemies.
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abstract
  • The Hit and Run strategy is a strategy that can be applied in the game Stick Ranger. The goal is to keep the characters mainly outside of the enemies attack range and to avoid any damage. This enemy's attack range is only entered to do one or a few hits. As soon it gets dangerous for the character, he should be dragged away from the enemy into safety. This strategy may prove to be very simple and easy to apply, but it also might be time consuming. The Hit and Run strategy is most effective on ground and/or slow enemies.
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