The Phase Files are folders within the game application that contain various Audio, Image, and 3D Model files that are used within the game (even aspects of the game that are upcoming, or scrapped from production). There are four Phase Files. Phases 2, 3, 4, and 5. There is a Phase 1 folder, however it does not seem to have the same type of content as 2-5. The content of the files vary per folder. Some Phase files have maps, which are pictures designed to cover over a 3D Model, that we see in the game, and give them a textured appearance. The 3D Models are the 3D parts of the game that we see in the finished product. In the phase files, we may or may not see them with a map over them, depending on the file. The final type of file is the Audio File. These are usually the sound effects of ca
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| - The Phase Files are folders within the game application that contain various Audio, Image, and 3D Model files that are used within the game (even aspects of the game that are upcoming, or scrapped from production). There are four Phase Files. Phases 2, 3, 4, and 5. There is a Phase 1 folder, however it does not seem to have the same type of content as 2-5. The content of the files vary per folder. Some Phase files have maps, which are pictures designed to cover over a 3D Model, that we see in the game, and give them a textured appearance. The 3D Models are the 3D parts of the game that we see in the finished product. In the phase files, we may or may not see them with a map over them, depending on the file. The final type of file is the Audio File. These are usually the sound effects of ca
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abstract
| - The Phase Files are folders within the game application that contain various Audio, Image, and 3D Model files that are used within the game (even aspects of the game that are upcoming, or scrapped from production). There are four Phase Files. Phases 2, 3, 4, and 5. There is a Phase 1 folder, however it does not seem to have the same type of content as 2-5. The content of the files vary per folder. Some Phase files have maps, which are pictures designed to cover over a 3D Model, that we see in the game, and give them a textured appearance. The 3D Models are the 3D parts of the game that we see in the finished product. In the phase files, we may or may not see them with a map over them, depending on the file. The final type of file is the Audio File. These are usually the sound effects of cannons firing, explosions, cutscene audio, and music.
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