About: Combat shooting   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This skill is unique in 2 ways: 1. * It only exists in the PC version of Wasteland. 2. * It can only be learned at character creation. There is no known use for this skill, and Brian Fargo has said that it does nothing . It is unknown what the intended use for this skill was to be, though Brian Fargo previously hinted that it was used in formulas related to combat statistics. The MSPE rules, from which Wasteland's own rules derive, offers additional insights: in MPSE the skill determines the modified attack difficulty when switching targets in a combat round.

AttributesValues
rdfs:label
  • Combat shooting
rdfs:comment
  • This skill is unique in 2 ways: 1. * It only exists in the PC version of Wasteland. 2. * It can only be learned at character creation. There is no known use for this skill, and Brian Fargo has said that it does nothing . It is unknown what the intended use for this skill was to be, though Brian Fargo previously hinted that it was used in formulas related to combat statistics. The MSPE rules, from which Wasteland's own rules derive, offers additional insights: in MPSE the skill determines the modified attack difficulty when switching targets in a combat round.
dcterms:subject
dbkwik:wasteland/p...iPageUsesTemplate
Name
  • Combat shooting
dbkwik:waste-land/...iPageUsesTemplate
Att
Points
  • 1248163264128255(xsd:double)
IQ
  • 11(xsd:integer)
abstract
  • This skill is unique in 2 ways: 1. * It only exists in the PC version of Wasteland. 2. * It can only be learned at character creation. There is no known use for this skill, and Brian Fargo has said that it does nothing . It is unknown what the intended use for this skill was to be, though Brian Fargo previously hinted that it was used in formulas related to combat statistics. The MSPE rules, from which Wasteland's own rules derive, offers additional insights: in MPSE the skill determines the modified attack difficulty when switching targets in a combat round.
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