About: List of spells in Zelda II: The Adventure of Link   Sponge Permalink

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This page is a list of the eight spells Link can receive in Zelda II: The Adventure of Link. All spells last one screen per casting. 1. * Fairy SpellWhen cast, this spell turns Link into a fairy, complete with the power of flight. It is mainly used to bypass certain cliffs and heights the Jump spell can't remedy. 2. * Fire SpellThis spell causes Link's sword to throw balls of fire when cast. The fireballs resembles those of an Acheman. 3. * Jump SpellLink's jumping height is doubled when this spell is activated. 4. * Life SpellSome of Link's life is restored. This spell seems exceptionally useful to most players. 5. * Reflect SpellThe Reflect Spell is used to return certain ranged attacks. It is heavily used throughout the Maze Island Palace and required against the

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  • List of spells in Zelda II: The Adventure of Link
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  • This page is a list of the eight spells Link can receive in Zelda II: The Adventure of Link. All spells last one screen per casting. 1. * Fairy SpellWhen cast, this spell turns Link into a fairy, complete with the power of flight. It is mainly used to bypass certain cliffs and heights the Jump spell can't remedy. 2. * Fire SpellThis spell causes Link's sword to throw balls of fire when cast. The fireballs resembles those of an Acheman. 3. * Jump SpellLink's jumping height is doubled when this spell is activated. 4. * Life SpellSome of Link's life is restored. This spell seems exceptionally useful to most players. 5. * Reflect SpellThe Reflect Spell is used to return certain ranged attacks. It is heavily used throughout the Maze Island Palace and required against the
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  • This page is a list of the eight spells Link can receive in Zelda II: The Adventure of Link. All spells last one screen per casting. 1. * Fairy SpellWhen cast, this spell turns Link into a fairy, complete with the power of flight. It is mainly used to bypass certain cliffs and heights the Jump spell can't remedy. 2. * Fire SpellThis spell causes Link's sword to throw balls of fire when cast. The fireballs resembles those of an Acheman. 3. * Jump SpellLink's jumping height is doubled when this spell is activated. 4. * Life SpellSome of Link's life is restored. This spell seems exceptionally useful to most players. 5. * Reflect SpellThe Reflect Spell is used to return certain ranged attacks. It is heavily used throughout the Maze Island Palace and required against the boss Carock. 6. * Shield SpellAll damage Link receives will be cut in half. This spell costs the least amount of magic power. 7. * Spell SpellThis spell is an enigmatic spell primarily used to turn certain enemies to bots. 8. * Thunder SpellThis spell costs the most amount of magic power. It does, however, automatically cause damage equal to a sword strike when it is at level 8, which is the maximum. This spell is also used to defeat Thunderbird.
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