About: Unlimited Neutral Field   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Unlimited Neutral Field is a zone encompassing the entire Accelerated World, but unlike the normal duel environment, it has no requirements on what to do when there. Burst Linkers are free to fight others, or NPCs known as Enemies, as they so desire. Like the normal duel environment, the entirety of the world is based on the real world as it is seen through the Social Camera Network, "skinned" with a semi-random Stage. The process of the Stage changing is known as a Transition. During a Transition, the environment is completely reset, and any Enemies that were destroyed are reborn.

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  • Unlimited Neutral Field
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  • The Unlimited Neutral Field is a zone encompassing the entire Accelerated World, but unlike the normal duel environment, it has no requirements on what to do when there. Burst Linkers are free to fight others, or NPCs known as Enemies, as they so desire. Like the normal duel environment, the entirety of the world is based on the real world as it is seen through the Social Camera Network, "skinned" with a semi-random Stage. The process of the Stage changing is known as a Transition. During a Transition, the environment is completely reset, and any Enemies that were destroyed are reborn.
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abstract
  • The Unlimited Neutral Field is a zone encompassing the entire Accelerated World, but unlike the normal duel environment, it has no requirements on what to do when there. Burst Linkers are free to fight others, or NPCs known as Enemies, as they so desire. Like the normal duel environment, the entirety of the world is based on the real world as it is seen through the Social Camera Network, "skinned" with a semi-random Stage. The process of the Stage changing is known as a Transition. During a Transition, the environment is completely reset, and any Enemies that were destroyed are reborn. All across the world there are places known as Leave Points, or Portals, that allow a Burst Linker to exit from the Unlimited Neutral Field. There is no other way to leave, besides physically removing a cable from a proxy server connected to the Global Net. These Portals are indestructible objects, and cannot be moved at all. While in the Unlimited Neutral Field, Burst Linkers will feel the full amount of pain from their actions, rather than only half of it like they do in normal Duels.
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