A race that has an espionage bonus will use many different tactics to get more information on their allies and enemies alike. * Advanced (+15%) cost: 1 pt. * Gifted (+30%) cost: 2 points Notes - Not of much use in DL, where one can get advanced espionage on an opponent for ~2000BC. - Pointless in DA, where this attribute allows a player to spend x% MORE money, and spies very soon became PROHIBITIVELY expensive (several thousands BCs each). - Note that in with the Super Spy super ability you can spend 35% of their income on espionage
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