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- Blood Lust temporarily increases Amistr's ATK. There's also a chance to leech 20% of the damage as HP for each hit.
- (( This was a spin off from a larger storyline, and I was just exceptionally pleased with how it turned out... So I appologize for the length... I'm also not keen on the title, so if anyone has a suggestion of another, please please feel free! )) She dangled her feet, kicking them slowly back and forth while the old rotten house beam beneath her groaned in protest. A cockroach clicked and skittered next to her, and Kanni flicked a finger at it, sending it flying into the weeds below. The air of the plague lands hung stale and tasteless, but occasionally a cool breeze drifted through the abandoned village, stirring stray blue hairs across her face. She still wore her soft mooncloth robe, which hugged her chest, wrapping up and around her neck, but left her shoulders, back and arms bare. Not appropriate clothing for a stay in the plague lands; it was more appropriate for the warm breezes of Thunderbluff, from which shed come. Shed been meditating in a tent when Tumjuk had found her, seeming to melt out of the shadows. She could still feel the weight of his hands on her hips, the warrior calluses on his palms catching softly on the threads of her dress. The smell of dried blood still strong from the events in Silithus. Drumming her fingers against her thigh, Kanni sucked on her lower lip, opening up a small cut caused by his tusks. The blood tasted metallic against her teeth, and she surprised herself as a low growl rumbled in her chest. Shaking herself with a frustrated noise, she kicked her feet out, hopping down from her perch, landing easily on the mossy ground. A quiet, childlike laugh peeled behind her, and spinning around, Kanni saw the outline of a small human child appear in the ruins of the burnt out house she had sat on top of. Hazy and intangible, the child pointed straight at her and laughed again, her voice light and breezy. With an exasperated growl, Kanni spread her feet apart, balancing her weight on her toes as her bare feet dug into the cold ground. She danced fire between her fingertips before flinging it towards the child with a guttural scream. Like sunlight burning away morning fog, the fireball flew straight through the child-ghost, dissipating her and crashing into the unsteady stonewall behind. Fire still flicked across the tips of her fingers, and she stood, breathing heavily. Blood rushed in her ears, her normal calm shattered and forgotten with the taste of blood and troll on her lips. A savage dog howled, and her eyes flickered towards the tree line. An instinctual rage filled her, made her skin crawl, make her blood feel alive. She wanted a fight. When Evic found her, she wore the face of a warrior, which is a face that the undead had never seen on his mage. He had fought with Kanni on more occasions than he cared to countshe accepted him as he was, and actively listened to him rant, instead of patting him on the head with a sympathetic look of pity. This was rare among the living. They were largely uncomfortable around his kind. But not Kanni. From the trees, melding with the shadows, Evic watched as the mage threw her hands out with a growl, ice shimmering around her body before settling on her skin. He thought he saw her laugh as she tossed shards of ice and tongues of fire into the belly of a mindless scourge victim, slowing but not stopping its advance. Two more were shambling towards her, and she exploded in ice, sending it racing over the mossy ground to freeze their feet in place while she called down shards to strike them from the cloudless sky. Too many, Evic thought, seeing another scourge take notice and begin to move. She was making too much noise, calling too many towards her. Too many. Gliding forward, he evaded her ice shards, seeing flecks of snow settle on his deadened shoulders. Kanni was growling in Troll, barking challenges at the enemies that surrounded her. As the rogue slipped unseen towards her, he saw that her lip was split, blood stained one tusk, and soft dirt made patterns on her dress. Behind his target. Line up the blade. Take all the time in the world. He found the break in the scourges armor, and with one swift strike it slide home. Too many. Even as he stabbed, no blood pooling around the hilt of his dagger, another scourge broke free of her ice and back handed the mage with a gauntleted fist. Hitting the ground with enough force to stun her, Kanni growled in her native tongue before screaming and striking the dirt with the flat of her palm. Purple light exploded from her small body, the force of the wave knocking Evic back from her. The scourge kept advancing but bits of armor and rotted flesh burnt or fell off of them. Again, the mage screamed and light exploded. As the arcane power tore the mindless bodies to bits, her cries tore out her throat. When no more threats moved Evic unshielded his eyes and found her on her hands and knees in the frozen dirt, remnants of her ice magic catching the faint sunlight as they fell to the ground. Hair hung down around her face, her braids having come apart. She panted, staring at the ground as blood dripped from her mouth, pooling beneath her. Quiet as death, the rogue crept over the broken bodies of their foes to kneel next to the troll. She slowly raised her head, a desperate, feral look in her eye. She seemed to not be seeing the undead at all, her lips curling back behind her tusks in a snarl as she panted, her breath drying the blood to her lips and her diminutive tusks, spilling out in a hot, musty cloud in front of her. Slowly, she drew back one hand as if preparing to strike him, and fire and ice warred between her fingers. Before she could decide which would be better, Evic reached forward and grabbed her chin, turning her face farther up, trying to decide if shed broken her nose. Kanni blinked, and something dulled in her eyes, and her breath left her in a rush. Evic watched her mouth open, words tumbling behind her tongue, but no sound came out. With a small hiccup, she tore her head away from his hand, and propelled herself into a run. The rogue stayed, squatting with one hand to stabilize himself against the chilled ground, as he watched her white robe disappear into the dying trees. The thumping of her bare feet against the ground receded and Evic blinked at the easily read tracks she had left, wondering absently why she hadnt been wearing any shoes.
- You can use the box below to create new pages for this mini-wiki. preload=Blood Lust/preload editintro=Blood Lust/editintro width=25 This page is a complete walkthru from Kim Kerr Blood Lust Notes [Clairemonferan - Rhodenon Jungle] I basically took my Facebook Notes and formatted them a bit more [size/tabs/color!] Weee.. now Myspace pplz can see what a nerd I really am :P Format as follows: Place Name - places available to go Shop Item Name Stats Price 1.
* Quest Name = Item Reward [Item's Stats] 2.
* Conquest items S = Party Stacks. Clairemonferan Ruins - go to Fallen Castle Leather Whip +2 ATK 80gold Curved Blade +4 ATK 150gold Boots +1 DEF 50gold Black Cloak +2 DEF 100gold 1.
* Cyborg Horse +1 ATK +1 DEF 300goldHunt Weredogs = Dog Paw [sell for 30gold] Fallen Castlee - go to Clairemonferan Ruins & Abandoned Space Station Silver Edge +6 ATK 300gold Twilight Mantle +1 ATK +4 DEF 200gold Traveler Hat +2 DEF 200gold Carriage +2 ATK +2 DEF 800gold 1.
* Werewolf Battle = Werewolf Fang [sell for 100gold] 2.
* Duel Count Zechs = Zechs Arm [Quest Requirement] 3.
* Conquests - Blue Pendant [+20 Life] Abandoned Space Station - go to Fallen Castle, Laboratory & Launch Space Shuttle (Deep Space) Tech Edge +6 ATK +2 DEF 500gold Gravity Boots +2 ATK +6 DEF 500gold 1.
* Carriage +2 ATK +2 DEF 800goldDestroy Cyborg-TX0081 = Machine Gun [+8 ATK] (S) (Can Buy for 500gold later) 2.
* Hijack Astronaut Crew = Space Suit [+10 DEF] (S) 1.
* Laboratory - go to Abandoned Space StationAssassinate Dr Rozenhowl = Map of Stars [Required for Deep Space] Deep Space - go to Abandoned Space Station & Cygnus XB008 Machine Gun +8 ATK 500gold Aircraft Cannon +10 ATK 1200gold Gravity Boots +2 ATK +6 DEF 500gold Alien Armor +12 DEF +1 STR 2000gold Gas Tank [Required for Cygnus] 1500gold Vampire Insignia Recover 2x Life 3000gold 1.
* Break Cosmic Coral = Pearl of Sky [sell for 200 gold] 2.
* Encounter Cosmic Being = Soul Symbiote [Recover 2x Stam & 2x Stam invite bonus] 3.
* Battle Angelic Being = Angelic Wings [+5 ATK +5 DEF] (S) Cygnus XB008 Paradise - go to Deep Space & Return to Clairemonferan Machine Gun +8 ATK 500gold Rose Sword +12 ATK +10 Life 1500gold Alien Armor +12 DEF +1 STR 2000gold Gas Tank 1500gold 1.
* Vampire Insignia Recover 2x Life 3000goldShowdown wi Delacroix = Engagement Ring [Quest Requirement] 2.
* Conquests - Alien Heart [+30 Life] Return to Clairemonferan [Lv18] - go to Carmella's Bedroom, CygnusXB008 & Rest Until Nightfall (Clairemonferan Nightfall) Leather Whip +2 ATK 80gold Curved Blade +4 ATK 150gold Boots +1 DEF 50gold Black Cloak +2 DEF 100gold Traveler Hat +2 DEF 200gold Cyborg Horse +1 ATK +1 DEF 300gold Truck +5 ATK +5 DEF 3000gold 1.
* Slaughter Townspeople = Portrait of Carmella [Quest Requirement] 2.
* Pillage Weaponsmith = Chain Whip [+15 ATK] (S) 3.
* Confront Sheriff = Sheriffs Hat [+6 ATK +10 DEF] (S) Carmella's Bedroom - go back to Clairemonferan 1.
* Kill her father = Room Key [Quest Requirement] 2.
* Conquests - Vampire's Awakening [8% Chance Blood Lust] 1.
* Clairemonferan Nightfall [Lv22] - go to Clairemonferan Daytime & Family CryptHunt Lycanthropes = Lycanthrope Claw [Sell for 500gold] 2.
* Death Rondo wi Carmella = Carmella's Dress [Quest Requirement] (Sell extras for 1000gold) Family Crypt - go to Clairemonferan Nightfall, Family Reunion (Hall of Mirrors) & Library Chain Saw +22 ATK 3000gold Holy Cross +10 DEF +4 STR -15 Life 1800gold Violin [Quest Requirement] 2000gold 1.
* Fight Lesser Vampires = Scythe [+16 ATK +2 AGI] (S) 2.
* Kill Gravekeeper = Shovel [Quest Requirement] 3.
* Duel Brother Brahms = Blood Requiem Sheetnotes [Quest Requirement] 4.
* Conquests - Tomb [+200gold daily] Library - go to Family Crypt 1.
* Murder Librarian Johnnes = Library Card [Quest requirement] 2.
* Conquests - Holy Bible [-10 Life +1 STR] DIRS THRU HALL OF MIRRORS = All/5x Forward Inner Crypt - go to Family Crypt, Mother's Room (Pool of Blood) & Fall in hole (Sewers) Chain Saw +22 ATK 3000gold Classic Gauntlet +5 ATK +20 DEF +8 STR 8000gold Classic Traveler Hat +30 Life +8 STAM 8000gold 1.
* Finish Off Zechs = Zechs Left Arm [Recover 3x Life] 2.
* Duel Sister = Butterfly sword [+20 ATK +3 AGI] (S) 3.
* Challenge Godfather = Mist Form [+5 DEF +5 AGI] 1.
* Pool of Blood - go to Inner CryptFilial Piety = Mother's Hair [Quest Requirement] 2.
* Free Yourself = Tentacles [Quest Requirement] 3.
* Sever Mother's Tail = Mermaid's Tail [Quest Requirement] (Sell extras for 1000gold) 1.
* Sewers [Lv28] - go to Inner Crypt & Escape from Sewers (Desert Dusk)Stab Out Evil Eye = Eyeball [Quest Requirement] 2.
* Wererat Infestation = Rusted Key [Quest Requirement] 3.
* Serpentine = Poison Sword [+24 ATK +Poison Dmg] (S) 4.
* Conquests - Alien Slave [+1 Party Member] & Vampiric Strength [+5 STR] Desert Dusk - go to Sewers, City of Assassins Sebha & Claire's Farm 1.
* Gather Cactus Fruit = Cactus Fruit [5xQuest Requirement] 2.
* Hunt Desert Locusts = Locust Meat [5xQuest Requirement] 3.
* Capture Desert Mustang = Desert Mustang [+12 ATK +12 DEF] (S) 4.
* Conquests - Claire's scarf [Recover 3x stam] City of Assassins Sebha - go to Assassin's Tower, Sebha's Alleyways & Desert Scorpion Armor +5 ATK +20 DEF 4000gold 1.
* Dragonfly Wings +8 STAM 4000goldListen to Tavern Rumors = Map of Bakery [Quest Requirement] 2.
* Confront Sebha Sheriff = Sheriff Star [+5 STR] Assassin's Tower - go back to Townsquare 1.
* Eliminate Assassin Pashas = Assassin Leader's Territory [Quest Requirement] 2.
* Kill Royal Assassin = Assassin's Pouch [+1 accessory slot] 3.
* Conquests - Map to Mechanic [Quest Requirement] Sebha Alleys - go back to Townsquare 1.
* Kill Assassin = Assassins Territory [Quest Requirement] Note: 6x Assassins Territory to get to either of these.. so stock up. DIRS TO BAKERY - N, E, N, N, E, S Buy Rice [3000gold] & Flour [2000gold] Go back to Townsquare to RESET yourself for Alleys again DIRS TO MECHANIC - N, E, E, E, N, N Buy Tractor Wheel [3000gold] Claires Farm - go back to Desert & Wait for Nightfall Progressive Knife +25 ATK 8% Mach Strike 5000gold 1.
* Milk Cow = Milk [3xQuest Requirement] 2.
* Harvest Wheat = Wheat [3xQuest Requirement] 3.
* Make Bread = Bread [Quest Requirement] 4.
* Setup Electric Fence = Electric Fence [5xQuest Requirement] 5.
* Conquests - Tractor [+15ATK +12 DEF], Farm [+500gold daily] & Claire's Locket [+1 DEF] Claires Farm Nightfall - go to Claires Farm Day & (Claires Farm Kruz Dracul) Continue Waiting 1.
* Conquests- Vampiric soul OR Human Soul (whichever you choose has no effect on storyline) Claires Farm Kruz Dracul - go to Claire's Farm Day & Escape to Vampire Ruins 1.
* Slay Werewolf = Nightmare [+18 ATK +18 DEF] (S) 2.
* Duel Kruz = Kruz's coat [+20 DEF +5 to all stats] (S) Vampiric Ruins - go to Claires Farm Kruz Dracul (Claires Farm - night) & Rhodenon Jungle 1.
* Search Storehouse = Solar Hourglass 2.
* Conquests - Claire's Tears [Dmg increases as Life decreases] 3.
* Rhodenon Jungle - go to Swamp, Cave & Vampiric Ruins Kill Jaguar = Jaguar's Territory
*
* NOTE: Areas listed in order to save on stamina. Castle is Level 41 entry.. so be close to leveling or 41, before heading there** 1.
* CAVE Entrance - go to Inner Caves, Waterfall, Village & JungleKill Villager = Savant's Territory 1.
* Waterfall - go to Cave EntranceKill Tree Dweller = Tree Dweller's Territory 2.
* Collect Water = Bucket of Water [Quest Requirement] 1.
* Inner Caves - go to Cave EntranceExterminate Mutants = Cave Mutant's Territory [Quest Requirement] 2.
* Dig for Diamonds = Diamond [Quest Requirement] (sell extras for 1000gold) 1.
* SWAMP - go to Bridge, Enclove & JungleFight Leopard = Leopard's Territory 1.
* Enclove - go to SwampKill Renegades = Forest Renegade's Territory [Quest Required] 2.
* Conquests - Sage's Blessings [Quest Required]
*
* Note: Go back to CAVE to get here** 1.
* Savant Village - go to Cave EntranceConquests - Wooden Plank [Requirement for Castle]
*
* Note: Go back to Swamp to get here** Bridge - go to Swamp & Kruz Dracul's Castle Blood Lust Notes 2 [Kruz Dracul Castle - Blood Altar] Category: Games I dislike the limitations of coding for Myspace Blogs.. so Here's the 2nd part of Notes continuing on to the Castle and equipment gets interesting! :P Format as follows: Place Name - places available to go Shop Item Name Stats Price 1.
* Quest Name = Item Reward [Item's Stats] 2.
* Conquest items S = Party Stacks.
*
* NOTES: Have +30k gold for Shop Items & Heal between battles.. these guys hit hard [specially Conquest].. Or maybe it's just me being weak? :P ALSO Q = Can get it in a Quest; it may be easier to buy it, and focus on the other neat stuff that the shop doesn't sell. Everything stacks 'cept Heart Ring (Misc Item). Can have 2x Rings Castle Dracul Entrance - go to Dracul Halls & Bridge Crimson Edge +30 ATK +Fire Dmg 12000gold (Q) Demon Spear +34 ATK 5% Instant Death 13000gold (Q) Gauntlets of Flame +5 ATK +25 DEF Burns enemies on block 12000gold (Q) Gauntlets of Stamina +5 ATK +22 DEF +10 STAM 12000gold (Q) Cursed Ring +10 ATK +10 DEF -20 Life 12000gold (Q) Ring of Strength +12 STR 14000gold (Q) 1.
* Abolish Ghost = Gauntlets of Flame = [+5 ATK +25 DEF +Fire Dmg] 2.
* Fight Skeleton Warrior = Knight's Shield [+30 DEF 5% Life restore on block] 3.
* Smash Bone Picker = Golden Axe [+35 ATK +5 STR +5 STAM] 4.
* Battle Lady of Death = Cursed Ring [+10 ATK +10 DEF -20 Life] 5.
* Slay Devour = Demon Spear [+34 ATK 5% Instant Death] 6.
* Battle Fallen Angel = Demonsbane Gloves [+20 DEF 4% Instant Death] Dracul Halls - go to Castle Entrance, Courtyard, Machinery, Bestiary & Throne Room OPTIONAL Conquest - Weapon Profiency [manual equip]
*
* NOTE: Requires 10 stamina & 20 Sacrifices.** 1.
* Courtyard - go to Dracul HallsKill Minotaur = Bristleborne [+20 ATK +12 DEF Deals back 50% dmg on block] 2.
* Smash Golem = Gauntlets of Stamina [+5 ATK +22 DEF +10 STAM] 3.
* Slay Mutant Spider = Gauntlets of the Plague [+10 ATK +20 DEF Poison Dmg] 4.
* Kill Sphynx = Crimson Edge [+30 ATK +Fire Dmg] 5.
* Fight Cerberus = Decapitator [+45 ATK] 6.
* Conquests - Gabriel's Wings [+3 STAM] [Required for Throneroom] Machinery - go to Dracul Halls 1.
* Destroy Robot X001 = Ring of Strength [+12 STR] 2.
* Destroy Robot X002 = Skull Ring [4% Instant Death] 3.
* Tear Apart Cyborg UX-2 = Skull Shield [+25 ATK +25 DEF -15 Life] 4.
* Slash Super Cyborg = Excalibur [+35 ATK +10 STR] 5.
* Kill Dr Hogenhart = Ring of Heart [Recover 4x stamina] 6.
* Conquests - Alexis' Wings [+3 STAM] [Required for Throneroom] 1.
* Bestiary - go to Dracul HallsSlay Bromsheart = Ring of Agility [+5 AGI] 2.
* Slay Hades Dragon = Hades Axe [+30 ATK 8% Instant Death] 3.
* Slay Plagueheart = Twinkle [+30 ATK +8 All Stats] 4.
* Slay Battlemonger = Assassin's Dagger [+25 ATK 20% Backstab] 5.
* Slay Hellbringer = Orihalcon [+30 ATK +10 AGI] 6.
* Conquests - Marcus' Wings [+3 STAM] [Required for Throneroom] Throne Room - go to Dracul Halls, Return to Vampiric Ruins & Retreat from battle
*
* Note: BE AT FULL HEALTH. The shop only sells a healing potion for +1 LIFE.. for 100gold. Or have stamina to fight Werewolves and hope for Blood Lust to kick in.** 1.
* Conquests- Kruz Dracul, Kruz Dracul Angel Form, Kruz Holy Angel Form, Kruz Demon Form & Dan Return to Vampiric Ruins - go to Dracul Throneroom & Return to Claire's Farm 1.
* Conquests - Claire Return to Claire's Farm - go to Elf Village & Return to Vampiric Ruins ELF Village - go to Windy Hill & Wait for other ELF to come (Windy Hill Ablaze) Fuel [Quest Requirement] 1000gold 1.
* Kill ELF Villagers = Slain ELF [5xQuest Requirement] 2.
* Kill ELF Soldiers = Slain ELF Soldier [5xQuest Requirement] 3.
* Hunt ELF Ranger = Unicorn [+22 ATK +22 DEF 8% Unicorn Thrust] (S) 4.
* Conquests - Burnt Village [+750gold daily] Windy Hill Ablaze - go to Windy Hill & Moonwoods 1.
* Kill Elf Scout = Map to Moonwoods [Required for Moonwoods] ELF Home - Moonwoods - go to Windy Hill Ablaze & Head to Elder Tree 1.
* Faery +30 Life Recover 4x Life 5000goldBattle Moonwood Warriors = Slain ELF Warrior [3xQuestRequirement] 2.
* Kill ELF Archers = Slain ELF Archers [3xQuest Requirement] 3.
* Hunt Druids = Slain ELF Druid [3xQuest Requirement] 4.
* Kill ELF Dragonriders = Dragon [+25 ATK +25 DEF 20% chance Firebreathing] 5.
* Conquests - Scroll of Elders [Required for Elder Tree] Elder Tree - go to Moonwoods, Return Home & Enter Door in Tree (Outer Caverns) 1.
* Search Within Yourself = Human Awakening [5% chance Full Recovery on block] 1.
* Conquests - Blood Wings [+5 All Stats] & Tree Sap [Required for Return Home] 1.
* Twilight Symphony (Return Home) - go to Elder TreeConquests - Gnarled Key [Required for Outer Caverns] Outer Caverns - go to Elder Tree & Venture Deeper In (Inner Caverns) Claymore +50 ATK 16000gold Demonspike +35 DEF Deals back 50% dmg on block 16000gold Elixer of Life +5 Life 20000gold Elixer of Stamina +1 Stamina 20000gold Elixer of Strength +1 Strength 20000gold Elixer of Agility +1 Agility 20000gold 1.
* Hunt Behemoths = Dark Behemoth [+32 ATK +30 DEF] (S) 2.
* Hunt Underground Nymphs = Red Amulet [+80 LIFE] (Can equip 2x) 3.
* Hunt Yasuragi Darkness = Crimson Katana [+40 ATK 8% chance of Tsumugi] (S) Inner Caverns - go to Ice Caves & Outer Caverns Knights Helm +45 DEF 5% chance Full Recovery on block 18000gold 1.
* Hunt Damascus Crabs = Crystal Ring [Recover 5x Stamina] 2.
* Hunt Underground Yeti = Icing Death [+35 ATK +5 AGI + ice dmg] (S) 3.
* Hunt Earth Dragon = Dragoon Helm [+40 DEF 8% chance Dragoon Flight] (S) Ice Caves - go to Inner Carverns & Venture Deeper in (Gates of Hell) 1.
* Ice Scythe +38 ATK +Ice dmg 4% chance Instant Death 22000goldSlay Ice Dragon = Ice Dragon [+35 ATK +35 DEF 15% chance Ice Breath] (S) 1.
* Fight Frozen Cyborg = Crystal Sword [+45 ATK Heals on hit] (S) 2.
* Kill Head of Behelit = Stopwatch [5% chance Reverse time] Gates of Hell - go to Ice Caves & Inner sanctum Inferno +45 ATK +Inferno dmg 25000gold Inverted Armor +50 DEF 50% chance Reflect Dmg 25000gold 1.
* Hunt Demonic Larvae = Blue Amulet [+20 STAM] (can equip 2x) 2.
* Hunt Dark Pegasus = Dark Pegasus [+40 ATK +40 DEF] (S) 3.
* Fight Asuras = Iron Claw [+20 ATK +15 DEF] (S) 4.
* Slay Nephilim Beasts = Crissaecrim [+20 ATK] (S) 5.
* Conquests = Demon Skull [Quest Requirement] Inner Sanctum - go to Bridge of Blood, Cemetary, Valley of Death & Gates of Hell Last Rites +50 ATK 6% chance Instant Death +5STR 24000gold Silver Scythe +65 ATK 8% chance Instant Death 26000gold [Q] Thunderfury +45 ATK +10 AGI +Lightning dmg 26000old Mermaid's Gauntlets +15 ATK +30 DEF +10 STAM 26000gold [Q] Last Bastion +40 ATK 30% chance Resurrect 30000gold Stormcaller +20 ATK +15 STAM +Lightning dmg 25000gold Revenger +15 ATK 7% chance Instant Death 26000gold 1.
* Vampire Stake +20 ATK +10 AGI +10 STAM 30000goldDuel Demon Hunter = Sword of Stamina [+30 ATK +20 STAM] (S) 2.
* Battle Corpse Eater = Muramasa [+70 ATK 15% chance Houkai] (Need Hell's Kiss) (S) 1.
* Bridge of Blood - go to Unholy Land & Inner SanctumBattle Hellkite Angel = Vanquisher [+50 ATK 20% chance Vanquish] (S) 2.
* Battle Hell's Soldier = Blood Reaver [+65 ATK +10 STR] (S) 1.
* Unholy Land - go to Bridge of BloodBattle Succubus = Adamantine [+35 ATK +35 DEF] (S) 2.
* Silence Nightmare = Runefang [+65 ATK +20 DEF +30 LIFE] (Need Grim Arc) (S) 1.
* Valley of Death - go to Sea of Blood, Hell's Suburbia & Inner SanctumBattle Hell's Minotaur = Mermaid's Gauntlets [+15 ATK +30 DEF +10 STAM] (S) ($) 1.
* Battle Hellknight = Hell's Kiss [+35 ATK +10 DEF] (Need Hellfire Gauntlets) (S) 1.
* Sea of Blood - go to Valley of DeathKill Foul Slayer = Moonlight Dagger [+25 ATK +25 DEF +8 STAM] (S) 2.
* Battle Sin = Grim Arc [+80 ATK] (Need Frostmourn) (S) 1.
* Hell's Suburbia - go to Tortured Souls, Valley of Death & CemetaryDestroy Abyss Wyrm = Suzuran [+1 ATK 8% chance Instant Death] (S) 2.
* Kill Archlord = Dagger of Blood [+1 ATK 10% chance Drain Life] (S) 3.
* Battle Hell Leech = Thirst [+45 ATK Recover 8x Life] (S) 1.
* Cemetary - go to Tortured Souls, Hell's Suburbia & Inner SanctumBattle Demonic Guardian = Hellfire Gauntlets [+10 ATK +40 DEF Hellfire on block] (Need Runefang) (S) 2.
* Slay Hell's Wyrm = Silver Scythe [+65 ATK 8% chance Insant Death] (S) ($) 1.
* Tortured Souls - go to Distorted Staircase, Hell's Suburbia & CemetaryRondo wi/ Masquerade = Frostmourn [+10 ATK +20 DEF +Frost dmg] (S) 2.
* End Tortured Soul = Vein Drainer [+15 ATK 8% chance Drain Life] (S) 1.
* Distorted Staircase - go to Tortured Souls & Blood AltarSlay Beast = Evil's Lament [+100 ATK Lose life on hit] (S) 2.
* Slay Elder Demon = Masamune [+75 20% Tsugunai] (Need Muramasa) (S) Blood Altar - go to Distorted Staircase & ??? 1k-50k Tokens to play Roulette 1.
* Tri-Pouch Equip 3x Accessories 100000goldVarious Roulette Games 2k-100k chips [51% chance success or fail whichever way you look at it :P] 1.
* Weapon Mastery [Equip 2x Weapons] (Need 15 Stam, 20 Sacrifices) Nice but OPTIONAL. 1.
* Blood Altar [+1500gold daily] (Need Tri-Pouch)
- Blood Lust is the ninth episode of season three of CSI: Crime Scene Investigation.
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